diff options
author | peter1138 <peter1138@openttd.org> | 2009-02-08 12:58:14 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2009-02-08 12:58:14 +0000 |
commit | 748d4d2fb9b6e1813ac48075f4b694ece52d4e27 (patch) | |
tree | 38bf4a841572cd478c630060fc85501e52d9826b /src/engine_func.h | |
parent | dcb3a9ac5199c8520d5c3af3d48d9f529a8eecc0 (diff) | |
download | openttd-748d4d2fb9b6e1813ac48075f4b694ece52d4e27.tar.xz |
(svn r15412) -Fix: Clearing custom engine names could cause desyncs due to be client-side only; GUI parts of save/load of custom engine names also removed as it was never implemented.
Diffstat (limited to 'src/engine_func.h')
-rw-r--r-- | src/engine_func.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/engine_func.h b/src/engine_func.h index eccdff784..1117311cb 100644 --- a/src/engine_func.h +++ b/src/engine_func.h @@ -19,9 +19,6 @@ void DrawRoadVehEngine(int x, int y, EngineID engine, SpriteID pal); void DrawShipEngine(int x, int y, EngineID engine, SpriteID pal); void DrawAircraftEngine(int x, int y, EngineID engine, SpriteID pal); -void LoadCustomEngineNames(); -void DeleteCustomEngineNames(); - bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company); bool IsEngineRefittable(EngineID engine); CargoID GetEngineCargoType(EngineID engine); |