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authoralberth <alberth@openttd.org>2017-03-18 20:43:43 +0000
committeralberth <alberth@openttd.org>2017-03-18 20:43:43 +0000
commitad88588481d043a84030ce4deefaf064ee11fc79 (patch)
tree2b1ddbe06b0c10666b5275b08a30765c7a194eeb /src/engine_base.h
parent19188818eae21fd3ff3b3c5ae35cde693b31ec28 (diff)
downloadopenttd-ad88588481d043a84030ce4deefaf064ee11fc79.tar.xz
(svn r27797) -Add: Display aircraft type in its vehicle window (patch by Samu)
Diffstat (limited to 'src/engine_base.h')
-rw-r--r--src/engine_base.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/engine_base.h b/src/engine_base.h
index 6a2e6816c..25c6bfbeb 100644
--- a/src/engine_base.h
+++ b/src/engine_base.h
@@ -111,6 +111,7 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
uint GetDisplayMaxTractiveEffort() const;
Date GetLifeLengthInDays() const;
uint16 GetRange() const;
+ StringID GetAircraftTypeText() const;
/**
* Check whether the engine is hidden in the GUI for the given company.