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author | Charles Pigott <charlespigott@googlemail.com> | 2019-04-21 22:25:54 +0100 |
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committer | PeterN <peter@fuzzle.org> | 2019-04-29 17:40:22 +0100 |
commit | 69a6c494bfb81e332e63376f4577a104a5a8e679 (patch) | |
tree | cd34f49260fc2ac6cd825082f8d34f37e2e21f76 /src/engine_base.h | |
parent | 96a47877104d99e117b9fd97e43908f9e9567ec5 (diff) | |
download | openttd-69a6c494bfb81e332e63376f4577a104a5a8e679.tar.xz |
Codechange: Set VehicleType's base type to byte instead of using VehicleTypeByte
Diffstat (limited to 'src/engine_base.h')
-rw-r--r-- | src/engine_base.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/engine_base.h b/src/engine_base.h index ad41f52f2..32c5c9bf6 100644 --- a/src/engine_base.h +++ b/src/engine_base.h @@ -148,7 +148,7 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> { struct EngineIDMapping { uint32 grfid; ///< The GRF ID of the file the entity belongs to uint16 internal_id; ///< The internal ID within the GRF file - VehicleTypeByte type; ///< The engine type + VehicleType type; ///< The engine type uint8 substitute_id; ///< The (original) entity ID to use if this GRF is not available (currently not used) }; |