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author | Pavel Stupnikov <dp@dpointer.org> | 2020-12-15 01:35:07 +0300 |
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committer | GitHub <noreply@github.com> | 2020-12-14 23:35:07 +0100 |
commit | c9fd85528a804060473364c54248149e96da0508 (patch) | |
tree | 0e37667e888e77d11ee51daa5a0c69e4d03e671e /src/economy_type.h | |
parent | 68f9925cd4c8b29dbdac301e86bd9fc6f5a7fb27 (diff) | |
download | openttd-c9fd85528a804060473364c54248149e96da0508.tar.xz |
Add: new economy "frozen" that stops production changes and industry closures (#8282)
Diffstat (limited to 'src/economy_type.h')
-rw-r--r-- | src/economy_type.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/economy_type.h b/src/economy_type.h index 87e448267..842e2711c 100644 --- a/src/economy_type.h +++ b/src/economy_type.h @@ -15,6 +15,15 @@ typedef OverflowSafeInt64 Money; +/** Type of the game economy. */ +enum EconomyType : uint8 { + ET_BEGIN = 0, + ET_ORIGINAL = 0, + ET_SMOOTH = 1, + ET_FROZEN = 2, + ET_END = 3, +}; + /** Data of the economy. */ struct Economy { Money max_loan; ///< NOSAVE: Maximum possible loan |