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authorrubidium <rubidium@openttd.org>2007-05-02 18:29:11 +0000
committerrubidium <rubidium@openttd.org>2007-05-02 18:29:11 +0000
commit981bf52bdd1a2f5fbf447f211a4dbbb43547aee3 (patch)
tree34ee55f1443a9aa3ff65e7d58e973121dd9ce61f /src/economy.cpp
parente4dc1f460b4e431bf3336a5fde25ab0dbe580e5e (diff)
downloadopenttd-981bf52bdd1a2f5fbf447f211a4dbbb43547aee3.tar.xz
(svn r9770) -Codechange: perform the payment of cargo when loading/unloading, but when arriving at the station.
Diffstat (limited to 'src/economy.cpp')
-rw-r--r--src/economy.cpp37
1 files changed, 23 insertions, 14 deletions
diff --git a/src/economy.cpp b/src/economy.cpp
index 111903163..159685c48 100644
--- a/src/economy.cpp
+++ b/src/economy.cpp
@@ -1381,11 +1381,8 @@ static bool LoadWait(const Vehicle* v, const Vehicle* u)
/**
* Performs the vehicle payment _and_ marks the vehicle to be unloaded.
* @param front_v the vehicle to be unloaded
- * @return what windows need to be updated;
- * bit 0 set: only vehicle details,
- * bit 1 set: vehicle details and station details
*/
-static int VehiclePayment(Vehicle *front_v)
+void VehiclePayment(Vehicle *front_v)
{
int result = 0;
@@ -1401,10 +1398,22 @@ static int VehiclePayment(Vehicle *front_v)
StationID last_visited = front_v->last_station_visited;
Station *st = GetStation(last_visited);
+ /* The owner of the train wants to be paid */
+ PlayerID old_player = _current_player;
+ _current_player = front_v->owner;
+
+ /* At this moment loading cannot be finished */
+ CLRBIT(front_v->vehicle_flags, VF_LOADING_FINISHED);
+
+ /* Start unloading in at the first possible moment */
+ front_v->load_unload_time_rem = 1;
+
for (Vehicle *v = front_v; v != NULL; v = v->next) {
+ /* No cargo to unload */
if (v->cargo_cap == 0) continue;
SETBIT(v->vehicle_flags, VF_CARGO_UNLOADING);
+ /* All cargo has already been paid for, no need to pay again */
if (v->cargo_count == v->cargo_paid_for) continue;
GoodsEntry *ge = &st->goods[v->cargo_type];
@@ -1465,17 +1474,17 @@ static int VehiclePayment(Vehicle *front_v)
ShowCostOrIncomeAnimation(front_v->x_pos, front_v->y_pos, front_v->z_pos, -total_veh_profit);
}
- return result;
+ _current_player = old_player;
}
-int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
+int LoadUnloadVehicle(Vehicle *v)
{
int unloading_time = 20;
Vehicle *u = v;
int result = 0;
int t;
uint count, cap;
- PlayerID old_player;
+
bool completely_empty = true;
byte load_amount;
bool anything_loaded = false;
@@ -1491,14 +1500,9 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
* enabling though. */
SETBIT(v->vehicle_flags, VF_LOADING_FINISHED);
- old_player = _current_player;
- _current_player = v->owner;
-
StationID last_visited = v->last_station_visited;
Station *st = GetStation(last_visited);
- if (just_arrived) result |= VehiclePayment(v);
-
for (; v != NULL; v = v->next) {
GoodsEntry* ge;
load_amount = EngInfo(v->engine_type)->load_amount;
@@ -1596,7 +1600,10 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
/* Skip loading this vehicle if another train/vehicle is already handling
* the same cargo type at this station */
- if (_patches.improved_load && (u->current_order.flags & OF_FULL_LOAD) && LoadWait(v,u)) continue;
+ if (_patches.improved_load && (u->current_order.flags & OF_FULL_LOAD) && LoadWait(v,u)) {
+ CLRBIT(u->vehicle_flags, VF_LOADING_FINISHED);
+ continue;
+ }
/* TODO: Regarding this, when we do gradual loading, we
* should first unload all vehicles and then start
@@ -1673,13 +1680,15 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
}
if (result != 0) {
+ InvalidateWindow(v->GetVehicleListWindowClass(), v->owner);
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
+
st->MarkTilesDirty();
+ v->MarkDirty();
if (result & 2) InvalidateWindow(WC_STATION_VIEW, last_visited);
}
- _current_player = old_player;
return result;
}