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author | peter1138 <peter1138@openttd.org> | 2008-04-29 21:31:29 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2008-04-29 21:31:29 +0000 |
commit | a00371c8db9d3b944d901ea0468eb58fe51418a7 (patch) | |
tree | 82b8c0d69acb1c38843e4fcf0b11f46a057ef270 /src/depot_gui.cpp | |
parent | 1d01390fa6d6ca83cd0cb148137d2a81749b380d (diff) | |
download | openttd-a00371c8db9d3b944d901ea0468eb58fe51418a7.tar.xz |
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Diffstat (limited to 'src/depot_gui.cpp')
-rw-r--r-- | src/depot_gui.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp index e88fb6de8..7a859b1bc 100644 --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -656,8 +656,9 @@ static void ResizeDefaultWindowSize(VehicleType type) uint max_width = 0; uint max_height = 0; - EngineID eid; - FOR_ALL_ENGINEIDS_OF_TYPE(eid, type) { + const Engine *e; + FOR_ALL_ENGINES_OF_TYPE(e, type) { + EngineID eid = e->index; uint x, y; switch (type) { |