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authorCharles Pigott <charlespigott@googlemail.com>2021-01-08 10:16:18 +0000
committerGitHub <noreply@github.com>2021-01-08 11:16:18 +0100
commit9b800a96ed32720ff60b74e498a0e0a6351004f9 (patch)
tree3f287d339e15c4902ee415556475fd9b2918d33c /src/depot_gui.cpp
parentc1fddb9a6ae5c3af6865461a7295788a341011a2 (diff)
downloadopenttd-9b800a96ed32720ff60b74e498a0e0a6351004f9.tar.xz
Codechange: Remove min/max functions in favour of STL variants (#8502)
Diffstat (limited to 'src/depot_gui.cpp')
-rw-r--r--src/depot_gui.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp
index e4663c602..026382b28 100644
--- a/src/depot_gui.cpp
+++ b/src/depot_gui.cpp
@@ -194,12 +194,12 @@ static void InitBlocksizeForVehicles(VehicleType type, EngineImageType image_typ
switch (image_type) {
case EIT_IN_DEPOT:
- _base_block_sizes_depot[type].height = max<uint>(ScaleGUITrad(GetVehicleHeight(type)), max_height);
+ _base_block_sizes_depot[type].height = std::max<uint>(ScaleGUITrad(GetVehicleHeight(type)), max_height);
_base_block_sizes_depot[type].extend_left = Clamp(max_extend_left, min_extend, max_extend);
_base_block_sizes_depot[type].extend_right = Clamp(max_extend_right, min_extend, max_extend);
break;
case EIT_PURCHASE:
- _base_block_sizes_purchase[type].height = max<uint>(ScaleGUITrad(GetVehicleHeight(type)), max_height);
+ _base_block_sizes_purchase[type].height = std::max<uint>(ScaleGUITrad(GetVehicleHeight(type)), max_height);
_base_block_sizes_purchase[type].extend_left = Clamp(max_extend_left, min_extend, max_extend);
_base_block_sizes_purchase[type].extend_right = Clamp(max_extend_right, min_extend, max_extend);
break;
@@ -395,7 +395,7 @@ struct DepotWindow : Window {
uint16 rows_in_display = wid->current_y / wid->resize_y;
uint16 num = this->vscroll->GetPosition() * this->num_columns;
- int maxval = min((uint)this->vehicle_list.size(), num + (rows_in_display * this->num_columns));
+ uint maxval = static_cast<uint>(std::min<size_t>(this->vehicle_list.size(), num + (rows_in_display * this->num_columns)));
int y;
for (y = r.top + 1; num < maxval; y += this->resize.step_height) { // Draw the rows
for (byte i = 0; i < this->num_columns && num < maxval; i++, num++) {
@@ -410,7 +410,7 @@ struct DepotWindow : Window {
}
}
- maxval = min((uint)this->vehicle_list.size() + (uint)this->wagon_list.size(), (this->vscroll->GetPosition() * this->num_columns) + (rows_in_display * this->num_columns));
+ maxval = static_cast<uint>(std::min<size_t>(this->vehicle_list.size() + this->wagon_list.size(), (this->vscroll->GetPosition() * this->num_columns) + (rows_in_display * this->num_columns)));
/* Draw the train wagons without an engine in front. */
for (; num < maxval; num++, y += this->resize.step_height) {
@@ -668,15 +668,15 @@ struct DepotWindow : Window {
this->flag_height = UnScaleGUI(spr->height);
if (this->type == VEH_TRAIN || this->type == VEH_ROAD) {
- min_height = max<uint>(unumber.height + WD_MATRIX_TOP, UnScaleGUI(spr->height));
+ min_height = std::max<uint>(unumber.height + WD_MATRIX_TOP, UnScaleGUI(spr->height));
this->header_width = unumber.width + this->flag_width + WD_FRAMERECT_LEFT;
} else {
min_height = unumber.height + UnScaleGUI(spr->height) + WD_MATRIX_TOP + WD_PAR_VSEP_NORMAL + WD_MATRIX_BOTTOM;
- this->header_width = max<uint>(unumber.width, this->flag_width) + WD_FRAMERECT_RIGHT;
+ this->header_width = std::max<uint>(unumber.width, this->flag_width) + WD_FRAMERECT_RIGHT;
}
int base_width = this->count_width + this->header_width;
- resize->height = max<uint>(GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).height, min_height);
+ resize->height = std::max<uint>(GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).height, min_height);
if (this->type == VEH_TRAIN) {
resize->width = 1;
size->width = base_width + 2 * ScaleGUITrad(29); // about 2 parts
@@ -728,7 +728,7 @@ struct DepotWindow : Window {
for (const Train *v = Train::From(this->vehicle_list[num]); v != nullptr; v = v->Next()) {
width += v->GetDisplayImageWidth();
}
- max_width = max(max_width, width);
+ max_width = std::max(max_width, width);
}
/* Always have 1 empty row, so people can change the setting of the train */
this->vscroll->SetCount((uint)this->vehicle_list.size() + (uint)this->wagon_list.size() + 1);