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author | Michael Lutz <michi@icosahedron.de> | 2020-05-17 23:31:59 +0200 |
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committer | Michael Lutz <michi@icosahedron.de> | 2020-05-21 20:02:34 +0200 |
commit | 63ccb36ef3ecd53a503c0e9fea87f0784802af0f (patch) | |
tree | d3e1134029fd437d1ad2d948f83592b930e9456f /src/depot_base.h | |
parent | 9b6f5e3bb850b6cff02cc761767fcdf49c681645 (diff) | |
download | openttd-63ccb36ef3ecd53a503c0e9fea87f0784802af0f.tar.xz |
Codechange: Use std::string for most of the user-settable custom names.
Diffstat (limited to 'src/depot_base.h')
-rw-r--r-- | src/depot_base.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/depot_base.h b/src/depot_base.h index aab2b2ae4..f4c52cffe 100644 --- a/src/depot_base.h +++ b/src/depot_base.h @@ -18,7 +18,7 @@ extern DepotPool _depot_pool; struct Depot : DepotPool::PoolItem<&_depot_pool> { Town *town; - char *name; + std::string name; TileIndex xy; uint16 town_cn; ///< The N-1th depot for this town (consecutive number) |