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authorrubidium <rubidium@openttd.org>2007-08-05 21:20:55 +0000
committerrubidium <rubidium@openttd.org>2007-08-05 21:20:55 +0000
commit83e1fdcb0167c36729889511f7b1165038044c88 (patch)
treebfe043c51f23052fc39f35769a2ede1e66998148 /src/depot.cpp
parentab5fa3add2f5f2feeb8f48127f6ee5ab69d42f65 (diff)
downloadopenttd-83e1fdcb0167c36729889511f7b1165038044c88.tar.xz
(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
Diffstat (limited to 'src/depot.cpp')
-rw-r--r--src/depot.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/depot.cpp b/src/depot.cpp
index 63c6629e1..2f6852bcc 100644
--- a/src/depot.cpp
+++ b/src/depot.cpp
@@ -37,6 +37,8 @@ Depot *GetDepotByTile(TileIndex tile)
*/
Depot::~Depot()
{
+ if (CleaningPool()) return;
+
/* Clear the depot from all order-lists */
RemoveOrderFromAllVehicles(OT_GOTO_DEPOT, this->index);