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author | rubidium <rubidium@openttd.org> | 2010-12-14 14:57:51 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-12-14 14:57:51 +0000 |
commit | e68efb9e719a028f14da9965d4e3795252b2cbad (patch) | |
tree | c0b28a52236d51805034fab159a15a305402ca06 /src/date.cpp | |
parent | 4045429df6e39fbd020a5feda379177b2d2bc267 (diff) | |
download | openttd-e68efb9e719a028f14da9965d4e3795252b2cbad.tar.xz |
(svn r21512) -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused
Diffstat (limited to 'src/date.cpp')
-rw-r--r-- | src/date.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/date.cpp b/src/date.cpp index 4ef16aed7..9f91a2280 100644 --- a/src/date.cpp +++ b/src/date.cpp @@ -249,7 +249,6 @@ static void OnNewMonth() static void OnNewDay() { #ifdef ENABLE_NETWORK - NetworkChatMessageDailyLoop(); if (_network_server) NetworkServerDailyLoop(); #endif /* ENABLE_NETWORK */ |