From e68efb9e719a028f14da9965d4e3795252b2cbad Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 14 Dec 2010 14:57:51 +0000 Subject: (svn r21512) -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused --- src/date.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/date.cpp') diff --git a/src/date.cpp b/src/date.cpp index 4ef16aed7..9f91a2280 100644 --- a/src/date.cpp +++ b/src/date.cpp @@ -249,7 +249,6 @@ static void OnNewMonth() static void OnNewDay() { #ifdef ENABLE_NETWORK - NetworkChatMessageDailyLoop(); if (_network_server) NetworkServerDailyLoop(); #endif /* ENABLE_NETWORK */ -- cgit v1.2.3-54-g00ecf