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authorsmatz <smatz@openttd.org>2011-01-15 15:51:16 +0000
committersmatz <smatz@openttd.org>2011-01-15 15:51:16 +0000
commit0ab078158e0b02ab094af7b714d0c39da1871b6b (patch)
tree10c39b3b8910d10012b37fda856d64ad1d598571 /src/console_cmds.cpp
parent679cd3c21b44d0fdcbed2edaf7b243dcb1ac89f6 (diff)
downloadopenttd-0ab078158e0b02ab094af7b714d0c39da1871b6b.tar.xz
(svn r21804) -Remove [FS#4409]: the 'stopall' console command, as its functionality was broken. Group start/stop commands can be used instead
Diffstat (limited to 'src/console_cmds.cpp')
-rw-r--r--src/console_cmds.cpp12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp
index a7d855ab2..e78ca1294 100644
--- a/src/console_cmds.cpp
+++ b/src/console_cmds.cpp
@@ -161,17 +161,6 @@ DEF_CONSOLE_CMD(ConResetTile)
return false;
}
-
-DEF_CONSOLE_CMD(ConStopAllVehicles)
-{
- if (argc == 0) {
- IConsoleHelp("Stops all vehicles in the game. For debugging only! Use at your own risk... Usage: 'stopall'");
- return true;
- }
-
- StopAllVehicles();
- return true;
-}
#endif /* _DEBUG */
DEF_CONSOLE_CMD(ConScrollToTile)
@@ -1742,7 +1731,6 @@ DEF_CONSOLE_CMD(ConNewGRFReload)
static void IConsoleDebugLibRegister()
{
IConsoleCmdRegister("resettile", ConResetTile);
- IConsoleCmdRegister("stopall", ConStopAllVehicles);
IConsoleAliasRegister("dbg_echo", "echo %A; echo %B");
IConsoleAliasRegister("dbg_echo2", "echo %!");
}