From 0ab078158e0b02ab094af7b714d0c39da1871b6b Mon Sep 17 00:00:00 2001 From: smatz Date: Sat, 15 Jan 2011 15:51:16 +0000 Subject: (svn r21804) -Remove [FS#4409]: the 'stopall' console command, as its functionality was broken. Group start/stop commands can be used instead --- src/console_cmds.cpp | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src/console_cmds.cpp') diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp index a7d855ab2..e78ca1294 100644 --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -161,17 +161,6 @@ DEF_CONSOLE_CMD(ConResetTile) return false; } - -DEF_CONSOLE_CMD(ConStopAllVehicles) -{ - if (argc == 0) { - IConsoleHelp("Stops all vehicles in the game. For debugging only! Use at your own risk... Usage: 'stopall'"); - return true; - } - - StopAllVehicles(); - return true; -} #endif /* _DEBUG */ DEF_CONSOLE_CMD(ConScrollToTile) @@ -1742,7 +1731,6 @@ DEF_CONSOLE_CMD(ConNewGRFReload) static void IConsoleDebugLibRegister() { IConsoleCmdRegister("resettile", ConResetTile); - IConsoleCmdRegister("stopall", ConStopAllVehicles); IConsoleAliasRegister("dbg_echo", "echo %A; echo %B"); IConsoleAliasRegister("dbg_echo2", "echo %!"); } -- cgit v1.2.3-54-g00ecf