diff options
author | rubidium <rubidium@openttd.org> | 2008-05-24 11:55:25 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-05-24 11:55:25 +0000 |
commit | 68bb5a08c50e6c25a26625fc324609d2fd93989a (patch) | |
tree | d6b216b690c164e5238e3bf8f6b341a6817c41b8 /src/console.cpp | |
parent | 8b1e7c818945959b5d346812dc8dba4be52c343b (diff) | |
download | openttd-68bb5a08c50e6c25a26625fc324609d2fd93989a.tar.xz |
(svn r13231) -Codechange: split the core console code and the console GUI.
Diffstat (limited to 'src/console.cpp')
-rw-r--r-- | src/console.cpp | 340 |
1 files changed, 6 insertions, 334 deletions
diff --git a/src/console.cpp b/src/console.cpp index 4227975b9..7f28c99d7 100644 --- a/src/console.cpp +++ b/src/console.cpp @@ -3,24 +3,15 @@ /** @file console.cpp Handling of the in-game console. */ #include "stdafx.h" -#include "openttd.h" -#include "gui.h" -#include "textbuf_gui.h" -#include "window_gui.h" -#include "console_gui.h" -#include "variables.h" -#include <stdarg.h> -#include <string.h> #include "console_internal.h" -#include "network/network.h" #include "network/network_data.h" #include "network/network_server.h" #include "core/alloc_func.hpp" -#include "window_func.h" #include "string_func.h" -#include "gfx_func.h" #include "rev.h" +#include <stdarg.h> + #include "table/strings.h" #define ICON_BUFFER 79 @@ -36,254 +27,21 @@ IConsoleCmd *_iconsole_cmds; ///< list of registred commands IConsoleVar *_iconsole_vars; ///< list of registred vars IConsoleAlias *_iconsole_aliases; ///< list of registred aliases -/* console modes */ -IConsoleModes _iconsole_mode; - -/* ** main console ** */ -static char *_iconsole_buffer[ICON_BUFFER + 1]; -static uint16 _iconsole_cbuffer[ICON_BUFFER + 1]; -static Textbuf _iconsole_cmdline; - /* ** stdlib ** */ byte _stdlib_developer = 1; bool _stdlib_con_developer = false; FILE *_iconsole_output_file; -/* ** main console cmd buffer ** */ -static char *_iconsole_history[ICON_HISTORY_SIZE]; -static byte _iconsole_historypos; - -/* *************** * - * end of header * - * *************** */ - -static void IConsoleClearCommand() -{ - memset(_iconsole_cmdline.buf, 0, ICON_CMDLN_SIZE); - _iconsole_cmdline.length = 0; - _iconsole_cmdline.width = 0; - _iconsole_cmdline.caretpos = 0; - _iconsole_cmdline.caretxoffs = 0; - SetWindowDirty(FindWindowById(WC_CONSOLE, 0)); -} - -static inline void IConsoleResetHistoryPos() {_iconsole_historypos = ICON_HISTORY_SIZE - 1;} - - -static void IConsoleHistoryAdd(const char *cmd); -static void IConsoleHistoryNavigate(int direction); - -struct IConsoleWindow : Window -{ - static byte scroll; - - IConsoleWindow(const WindowDesc *desc) : Window(desc) - { - _iconsole_mode = ICONSOLE_OPENED; - SetBit(_no_scroll, SCROLL_CON); // override cursor arrows; the gamefield will not scroll - - this->height = _screen.height / 3; - this->width = _screen.width; - } - - ~IConsoleWindow() - { - _iconsole_mode = ICONSOLE_CLOSED; - ClrBit(_no_scroll, SCROLL_CON); - } - - virtual void OnPaint() - { - int i = IConsoleWindow::scroll; - int max = (this->height / ICON_LINE_HEIGHT) - 1; - int delta = 0; - GfxFillRect(this->left, this->top, this->width, this->height - 1, 0); - while ((i > 0) && (i > IConsoleWindow::scroll - max) && (_iconsole_buffer[i] != NULL)) { - DoDrawString(_iconsole_buffer[i], 5, - this->height - (IConsoleWindow::scroll + 2 - i) * ICON_LINE_HEIGHT, _iconsole_cbuffer[i]); - i--; - } - /* If the text is longer than the window, don't show the starting ']' */ - delta = this->width - 10 - _iconsole_cmdline.width - ICON_RIGHT_BORDERWIDTH; - if (delta > 0) { - DoDrawString("]", 5, this->height - ICON_LINE_HEIGHT, CC_COMMAND); - delta = 0; - } - - DoDrawString(_iconsole_cmdline.buf, 10 + delta, this->height - ICON_LINE_HEIGHT, CC_COMMAND); - - if (_iconsole_cmdline.caret) { - DoDrawString("_", 10 + delta + _iconsole_cmdline.caretxoffs, this->height - ICON_LINE_HEIGHT, TC_WHITE); - } - } - - virtual void OnMouseLoop() - { - if (HandleCaret(&_iconsole_cmdline)) this->SetDirty(); - } - - virtual EventState OnKeyPress(uint16 key, uint16 keycode) - { - switch (keycode) { - case WKC_UP: - IConsoleHistoryNavigate(+1); - this->SetDirty(); - break; - - case WKC_DOWN: - IConsoleHistoryNavigate(-1); - this->SetDirty(); - break; - - case WKC_SHIFT | WKC_PAGEUP: - if (IConsoleWindow::scroll - (this->height / ICON_LINE_HEIGHT) - 1 < 0) { - IConsoleWindow::scroll = 0; - } else { - IConsoleWindow::scroll -= (this->height / ICON_LINE_HEIGHT) - 1; - } - this->SetDirty(); - break; - - case WKC_SHIFT | WKC_PAGEDOWN: - if (IConsoleWindow::scroll + (this->height / ICON_LINE_HEIGHT) - 1 > ICON_BUFFER) { - IConsoleWindow::scroll = ICON_BUFFER; - } else { - IConsoleWindow::scroll += (this->height / ICON_LINE_HEIGHT) - 1; - } - this->SetDirty(); - break; - - case WKC_SHIFT | WKC_UP: - if (IConsoleWindow::scroll <= 0) { - IConsoleWindow::scroll = 0; - } else { - --IConsoleWindow::scroll; - } - this->SetDirty(); - break; - - case WKC_SHIFT | WKC_DOWN: - if (IConsoleWindow::scroll >= ICON_BUFFER) { - IConsoleWindow::scroll = ICON_BUFFER; - } else { - ++IConsoleWindow::scroll; - } - this->SetDirty(); - break; - - case WKC_BACKQUOTE: - IConsoleSwitch(); - break; - - case WKC_RETURN: case WKC_NUM_ENTER: - IConsolePrintF(CC_COMMAND, "] %s", _iconsole_cmdline.buf); - IConsoleHistoryAdd(_iconsole_cmdline.buf); - - IConsoleCmdExec(_iconsole_cmdline.buf); - IConsoleClearCommand(); - break; - - case WKC_CTRL | WKC_RETURN: - _iconsole_mode = (_iconsole_mode == ICONSOLE_FULL) ? ICONSOLE_OPENED : ICONSOLE_FULL; - IConsoleResize(this); - MarkWholeScreenDirty(); - break; - - case (WKC_CTRL | 'V'): - if (InsertTextBufferClipboard(&_iconsole_cmdline)) { - IConsoleResetHistoryPos(); - this->SetDirty(); - } - break; - - case (WKC_CTRL | 'L'): - IConsoleCmdExec("clear"); - break; - - case (WKC_CTRL | 'U'): - DeleteTextBufferAll(&_iconsole_cmdline); - this->SetDirty(); - break; - - case WKC_BACKSPACE: case WKC_DELETE: - if (DeleteTextBufferChar(&_iconsole_cmdline, keycode)) { - IConsoleResetHistoryPos(); - this->SetDirty(); - } - break; - - case WKC_LEFT: case WKC_RIGHT: case WKC_END: case WKC_HOME: - if (MoveTextBufferPos(&_iconsole_cmdline, keycode)) { - IConsoleResetHistoryPos(); - this->SetDirty(); - } - break; - - default: - if (IsValidChar(key, CS_ALPHANUMERAL)) { - IConsoleWindow::scroll = ICON_BUFFER; - InsertTextBufferChar(&_iconsole_cmdline, key); - IConsoleResetHistoryPos(); - this->SetDirty(); - } else { - return ES_NOT_HANDLED; - } - } - return ES_HANDLED; - } -}; - -byte IConsoleWindow::scroll = ICON_BUFFER; - -static const Widget _iconsole_window_widgets[] = { - {WIDGETS_END} -}; - -static const WindowDesc _iconsole_window_desc = { - 0, 0, 2, 2, 2, 2, - WC_CONSOLE, WC_NONE, - WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, - _iconsole_window_widgets, -}; - void IConsoleInit() { _iconsole_output_file = NULL; - _iconsole_historypos = ICON_HISTORY_SIZE - 1; - _iconsole_mode = ICONSOLE_CLOSED; - #ifdef ENABLE_NETWORK /* Initialize network only variables */ _redirect_console_to_client = 0; #endif - memset(_iconsole_history, 0, sizeof(_iconsole_history)); - memset(_iconsole_buffer, 0, sizeof(_iconsole_buffer)); - memset(_iconsole_cbuffer, 0, sizeof(_iconsole_cbuffer)); - _iconsole_cmdline.buf = CallocT<char>(ICON_CMDLN_SIZE); // create buffer and zero it - _iconsole_cmdline.maxlength = ICON_CMDLN_SIZE; + IConsoleGUIInit(); - IConsolePrintF(CC_WARNING, "OpenTTD Game Console Revision 7 - %s", _openttd_revision); - IConsolePrint(CC_WHITE, "------------------------------------"); - IConsolePrint(CC_WHITE, "use \"help\" for more information"); - IConsolePrint(CC_WHITE, ""); IConsoleStdLibRegister(); - IConsoleClearCommand(); - IConsoleHistoryAdd(""); -} - -void IConsoleClearBuffer() -{ - uint i; - for (i = 0; i <= ICON_BUFFER; i++) { - free(_iconsole_buffer[i]); - _iconsole_buffer[i] = NULL; - } -} - -static void IConsoleClear() -{ - free(_iconsole_cmdline.buf); - IConsoleClearBuffer(); } static void IConsoleWriteToLogFile(const char *string) @@ -313,86 +71,10 @@ bool CloseConsoleLogIfActive() void IConsoleFree() { - IConsoleClear(); + IConsoleGUIFree(); CloseConsoleLogIfActive(); } -void IConsoleResize(Window *w) -{ - switch (_iconsole_mode) { - case ICONSOLE_OPENED: - w->height = _screen.height / 3; - w->width = _screen.width; - break; - case ICONSOLE_FULL: - w->height = _screen.height - ICON_BOTTOM_BORDERWIDTH; - w->width = _screen.width; - break; - default: return; - } - - MarkWholeScreenDirty(); -} - -void IConsoleSwitch() -{ - switch (_iconsole_mode) { - case ICONSOLE_CLOSED: - new IConsoleWindow(&_iconsole_window_desc); - break; - - case ICONSOLE_OPENED: case ICONSOLE_FULL: - DeleteWindowById(WC_CONSOLE, 0); - break; - } - - MarkWholeScreenDirty(); -} - -void IConsoleClose() {if (_iconsole_mode == ICONSOLE_OPENED) IConsoleSwitch();} -void IConsoleOpen() {if (_iconsole_mode == ICONSOLE_CLOSED) IConsoleSwitch();} - -/** - * Add the entered line into the history so you can look it back - * scroll, etc. Put it to the beginning as it is the latest text - * @param cmd Text to be entered into the 'history' - */ -static void IConsoleHistoryAdd(const char *cmd) -{ - free(_iconsole_history[ICON_HISTORY_SIZE - 1]); - - memmove(&_iconsole_history[1], &_iconsole_history[0], sizeof(_iconsole_history[0]) * (ICON_HISTORY_SIZE - 1)); - _iconsole_history[0] = strdup(cmd); - IConsoleResetHistoryPos(); -} - -/** - * Navigate Up/Down in the history of typed commands - * @param direction Go further back in history (+1), go to recently typed commands (-1) - */ -static void IConsoleHistoryNavigate(int direction) -{ - int i = _iconsole_historypos + direction; - - /* watch out for overflows, just wrap around */ - if (i < 0) i = ICON_HISTORY_SIZE - 1; - if (i >= ICON_HISTORY_SIZE) i = 0; - - if (direction > 0) - if (_iconsole_history[i] == NULL) i = 0; - - if (direction < 0) { - while (i > 0 && _iconsole_history[i] == NULL) i--; - } - - _iconsole_historypos = i; - IConsoleClearCommand(); - /* copy history to 'command prompt / bash' */ - assert(_iconsole_history[i] != NULL && IsInsideMM(i, 0, ICON_HISTORY_SIZE)); - ttd_strlcpy(_iconsole_cmdline.buf, _iconsole_history[i], _iconsole_cmdline.maxlength); - UpdateTextBufferSize(&_iconsole_cmdline); -} - /** * Handle the printing of text entered into the console or redirected there * by any other means. Text can be redirected to other players in a network game @@ -427,18 +109,8 @@ void IConsolePrint(ConsoleColour color_code, const char *string) return; } - /* move up all the strings in the buffer one place and do the same for colour - * to accomodate for the new command/message */ - free(_iconsole_buffer[0]); - memmove(&_iconsole_buffer[0], &_iconsole_buffer[1], sizeof(_iconsole_buffer[0]) * ICON_BUFFER); - _iconsole_buffer[ICON_BUFFER] = str; - - memmove(&_iconsole_cbuffer[0], &_iconsole_cbuffer[1], sizeof(_iconsole_cbuffer[0]) * ICON_BUFFER); - _iconsole_cbuffer[ICON_BUFFER] = color_code; - - IConsoleWriteToLogFile(_iconsole_buffer[ICON_BUFFER]); - - SetWindowDirty(FindWindowById(WC_CONSOLE, 0)); + IConsoleWriteToLogFile(str); + IConsoleGUIPrint(color_code, str); } /** |