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author | smatz <smatz@openttd.org> | 2009-01-24 15:31:48 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-01-24 15:31:48 +0000 |
commit | dbc4a8b331ed1bb37f234cfaafb8ff23588730bb (patch) | |
tree | 61434313b15bb5c1cbffbade5814f8394c3acc30 /src/company_base.h | |
parent | 4493bd03e328273eaa45f7a69982ea7ebffb6ce5 (diff) | |
download | openttd-dbc4a8b331ed1bb37f234cfaafb8ff23588730bb.tar.xz |
(svn r15257) -Cleanup: remove Company::is_noai, it is not needed anymore
Diffstat (limited to 'src/company_base.h')
-rw-r--r-- | src/company_base.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/company_base.h b/src/company_base.h index 9f2c3c61a..719141a07 100644 --- a/src/company_base.h +++ b/src/company_base.h @@ -70,7 +70,6 @@ struct Company : PoolItem<Company, CompanyByte, &_Company_pool> { Money bankrupt_value; bool is_ai; - bool is_noai; ///< This is a NoAI player (for loading old savegames properly) class AIInstance *ai_instance; class AIInfo *ai_info; |