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authorPeter Nelson <peter1138@openttd.org>2019-02-04 17:19:21 +0000
committerNiels Martin Hansen <nielsm@indvikleren.dk>2019-02-05 14:49:04 +0100
commitb1e40b6b569c206d672f677a8e474a73ecf2173b (patch)
treea75b612a54da68a757987cfcef0d8e1a0a2d6739 /src/command_type.h
parent64878320ccac0854b0712730e5f9dedcf0bb591d (diff)
downloadopenttd-b1e40b6b569c206d672f677a8e474a73ecf2173b.tar.xz
Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift pressed.
Diffstat (limited to 'src/command_type.h')
-rw-r--r--src/command_type.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/command_type.h b/src/command_type.h
index e7512f11d..650a8987a 100644
--- a/src/command_type.h
+++ b/src/command_type.h
@@ -395,6 +395,7 @@ enum CommandFlags {
CMD_CLIENT_ID = 0x080, ///< set p2 with the ClientID of the sending client.
CMD_DEITY = 0x100, ///< the command may be executed by COMPANY_DEITY
CMD_STR_CTRL = 0x200, ///< the command's string may contain control strings
+ CMD_NO_EST = 0x400, ///< the command is never estimated.
};
DECLARE_ENUM_AS_BIT_SET(CommandFlags)