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author | Peter Nelson <peter1138@openttd.org> | 2019-02-04 17:19:21 +0000 |
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committer | Niels Martin Hansen <nielsm@indvikleren.dk> | 2019-02-05 14:49:04 +0100 |
commit | b1e40b6b569c206d672f677a8e474a73ecf2173b (patch) | |
tree | a75b612a54da68a757987cfcef0d8e1a0a2d6739 /src/command_type.h | |
parent | 64878320ccac0854b0712730e5f9dedcf0bb591d (diff) | |
download | openttd-b1e40b6b569c206d672f677a8e474a73ecf2173b.tar.xz |
Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift pressed.
Diffstat (limited to 'src/command_type.h')
-rw-r--r-- | src/command_type.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/command_type.h b/src/command_type.h index e7512f11d..650a8987a 100644 --- a/src/command_type.h +++ b/src/command_type.h @@ -395,6 +395,7 @@ enum CommandFlags { CMD_CLIENT_ID = 0x080, ///< set p2 with the ClientID of the sending client. CMD_DEITY = 0x100, ///< the command may be executed by COMPANY_DEITY CMD_STR_CTRL = 0x200, ///< the command's string may contain control strings + CMD_NO_EST = 0x400, ///< the command is never estimated. }; DECLARE_ENUM_AS_BIT_SET(CommandFlags) |