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author | Niels Martin Hansen <nielsm@indvikleren.dk> | 2020-05-22 22:22:55 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-22 22:22:55 +0200 |
commit | 800ade77021b34adf8daa5ca5de0efaa8df24152 (patch) | |
tree | 7a2eb5c73c926476c81cd782bcb9b42c93bafdc4 /src/command.cpp | |
parent | c972a63c8cbee7fa8d6d5af2cbbecb8c75ee561a (diff) | |
download | openttd-800ade77021b34adf8daa5ca5de0efaa8df24152.tar.xz |
Feature: Push-buttons on storybook pages (#7896)
Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle.
Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit.
Diffstat (limited to 'src/command.cpp')
-rw-r--r-- | src/command.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/command.cpp b/src/command.cpp index ac1ac2552..889038178 100644 --- a/src/command.cpp +++ b/src/command.cpp @@ -170,6 +170,7 @@ CommandProc CmdShowStoryPage; CommandProc CmdRemoveStoryPage; CommandProc CmdRemoveStoryPageElement; CommandProc CmdScrollViewport; +CommandProc CmdStoryPageButton; CommandProc CmdLevelLand; @@ -330,6 +331,7 @@ static const Command _command_proc_table[] = { DEF_CMD(CmdRemoveStoryPage, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_PAGE DEF_CMD(CmdRemoveStoryPageElement, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_ELEMENT_PAGE DEF_CMD(CmdScrollViewport, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_SCROLL_VIEWPORT + DEF_CMD(CmdStoryPageButton, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_STORY_PAGE_BUTTON DEF_CMD(CmdLevelLand, CMD_ALL_TILES | CMD_NO_TEST | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_LEVEL_LAND; test run might clear tiles multiple times, in execution that only happens once |