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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /src/clear_map.h
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/clear_map.h')
-rw-r--r--src/clear_map.h145
1 files changed, 145 insertions, 0 deletions
diff --git a/src/clear_map.h b/src/clear_map.h
new file mode 100644
index 000000000..50ae63b1b
--- /dev/null
+++ b/src/clear_map.h
@@ -0,0 +1,145 @@
+/* $Id$ */
+
+#ifndef CLEAR_MAP_H
+#define CLEAR_MAP_H
+
+#include "macros.h"
+#include "tile.h"
+
+/* ground type, m5 bits 2...4
+ * valid densities (bits 0...1) in comments after the enum
+ */
+typedef enum ClearGround {
+ CLEAR_GRASS = 0, // 0-3
+ CLEAR_ROUGH = 1, // 3
+ CLEAR_ROCKS = 2, // 3
+ CLEAR_FIELDS = 3, // 3
+ CLEAR_SNOW = 4, // 0-3
+ CLEAR_DESERT = 5 // 1,3
+} ClearGround;
+
+
+static inline ClearGround GetClearGround(TileIndex t)
+{
+ assert(IsTileType(t, MP_CLEAR));
+ return GB(_m[t].m5, 2, 3);
+}
+
+static inline bool IsClearGround(TileIndex t, ClearGround ct)
+{
+ return GetClearGround(t) == ct;
+}
+
+
+static inline uint GetClearDensity(TileIndex t)
+{
+ assert(IsTileType(t, MP_CLEAR));
+ return GB(_m[t].m5, 0, 2);
+}
+
+static inline void AddClearDensity(TileIndex t, int d)
+{
+ assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
+ _m[t].m5 += d;
+}
+
+
+static inline uint GetClearCounter(TileIndex t)
+{
+ assert(IsTileType(t, MP_CLEAR));
+ return GB(_m[t].m5, 5, 3);
+}
+
+static inline void AddClearCounter(TileIndex t, int c)
+{
+ assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
+ _m[t].m5 += c << 5;
+}
+
+static inline void SetClearCounter(TileIndex t, uint c)
+{
+ assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
+ SB(_m[t].m5, 5, 3, c);
+}
+
+
+/* Sets type and density in one go, also sets the counter to 0 */
+static inline void SetClearGroundDensity(TileIndex t, ClearGround type, uint density)
+{
+ assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
+ _m[t].m5 = 0 << 5 | type << 2 | density;
+}
+
+
+static inline uint GetFieldType(TileIndex t)
+{
+ assert(GetClearGround(t) == CLEAR_FIELDS);
+ return GB(_m[t].m3, 0, 4);
+}
+
+static inline void SetFieldType(TileIndex t, uint f)
+{
+ assert(GetClearGround(t) == CLEAR_FIELDS); // XXX incomplete
+ SB(_m[t].m3, 0, 4, f);
+}
+
+static inline uint16 GetIndustryIndexOfField(TileIndex t)
+{
+ assert(GetClearGround(t) == CLEAR_FIELDS);
+ return _m[t].m2;
+}
+
+static inline void SetIndustryIndexOfField(TileIndex t, uint16 i)
+{
+ assert(GetClearGround(t) == CLEAR_FIELDS);
+ _m[t].m2 = i;
+}
+
+/* Is used by tree tiles, too */
+static inline uint GetFenceSE(TileIndex t)
+{
+ assert(IsTileType(t, MP_CLEAR) || IsTileType(t, MP_TREES));
+ return GB(_m[t].m4, 2, 3);
+}
+
+static inline void SetFenceSE(TileIndex t, uint h)
+{
+ assert(IsTileType(t, MP_CLEAR) || IsTileType(t, MP_TREES)); // XXX incomplete
+ SB(_m[t].m4, 2, 3, h);
+}
+
+static inline uint GetFenceSW(TileIndex t)
+{
+ assert(IsTileType(t, MP_CLEAR) || IsTileType(t, MP_TREES));
+ return GB(_m[t].m4, 5, 3);
+}
+
+static inline void SetFenceSW(TileIndex t, uint h)
+{
+ assert(IsTileType(t, MP_CLEAR) || IsTileType(t, MP_TREES)); // XXX incomplete
+ SB(_m[t].m4, 5, 3, h);
+}
+
+
+static inline void MakeClear(TileIndex t, ClearGround g, uint density)
+{
+ SetTileType(t, MP_CLEAR);
+ SetTileOwner(t, OWNER_NONE);
+ _m[t].m2 = 0;
+ _m[t].m3 = 0;
+ _m[t].m4 = 0 << 5 | 0 << 2;
+ SetClearGroundDensity(t, g, density);
+}
+
+
+static inline void MakeField(TileIndex t, uint field_type, uint16 industry)
+{
+ SetTileType(t, MP_CLEAR);
+ SetTileOwner(t, OWNER_NONE);
+ _m[t].m2 = industry;
+ _m[t].m3 = field_type;
+ _m[t].m4 = 0 << 5 | 0 << 2;
+ SetClearGroundDensity(t, CLEAR_FIELDS, 3);
+}
+
+#endif /* CLEAR_MAP_H */