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author | rubidium <rubidium@openttd.org> | 2012-01-03 19:21:32 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2012-01-03 19:21:32 +0000 |
commit | abbc0f052b931a792bb4ce3ad4d87f3fc8772e5f (patch) | |
tree | 6c30c654f6a8f5001fd4e897cb3f62652dacebee /src/cheat_type.h | |
parent | aa482051edbb7c7de01a9a8eec5bfb345b7124ae (diff) | |
download | openttd-abbc0f052b931a792bb4ce3ad4d87f3fc8772e5f.tar.xz |
(svn r23733) -Fix-ish [FS#4939]: cheating to different climates messes things even more up than changing NewGRFs in-game... so guess what happened
Diffstat (limited to 'src/cheat_type.h')
-rw-r--r-- | src/cheat_type.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/cheat_type.h b/src/cheat_type.h index 8cb438fed..a345cdd3b 100644 --- a/src/cheat_type.h +++ b/src/cheat_type.h @@ -32,10 +32,10 @@ struct Cheats { Cheat crossing_tunnels; ///< allow tunnels that cross each other Cheat dummy1; ///< empty cheat (build while in pause mode) Cheat no_jetcrash; ///< no jet will crash on small airports anymore - Cheat switch_climate; ///< change the climate of the map + Cheat dummy2; ///< empty cheat (change the climate of the map) Cheat change_date; ///< changes date ingame Cheat setup_prod; ///< setup raw-material production in game - Cheat dummy2; ///< empty cheat (enable running el-engines on normal rail) + Cheat dummy3; ///< empty cheat (enable running el-engines on normal rail) }; extern Cheats _cheats; |