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author | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
commit | 3b798599b63067c2e92aa49906ea66a07ae8de44 (patch) | |
tree | 69fb7ae1d9bdadb9e7386cb70b0a26621ad9b57f /src/cheat_type.h | |
parent | cc1e761edab14f8264dba44d09f7272d931bdd93 (diff) | |
download | openttd-3b798599b63067c2e92aa49906ea66a07ae8de44.tar.xz |
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Diffstat (limited to 'src/cheat_type.h')
-rw-r--r-- | src/cheat_type.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cheat_type.h b/src/cheat_type.h index 4fd802017..5dbf08106 100644 --- a/src/cheat_type.h +++ b/src/cheat_type.h @@ -20,7 +20,7 @@ struct Cheat { */ struct Cheats { Cheat magic_bulldozer; ///< dynamite industries, unmovables - Cheat switch_player; ///< change to another player + Cheat switch_company; ///< change to another company Cheat money; ///< get rich or poor Cheat crossing_tunnels; ///< allow tunnels that cross each other Cheat build_in_pause; ///< build while in pause mode |