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authorrubidium <rubidium@openttd.org>2012-01-03 19:21:32 +0000
committerrubidium <rubidium@openttd.org>2012-01-03 19:21:32 +0000
commitabbc0f052b931a792bb4ce3ad4d87f3fc8772e5f (patch)
tree6c30c654f6a8f5001fd4e897cb3f62652dacebee /src/cheat_gui.cpp
parentaa482051edbb7c7de01a9a8eec5bfb345b7124ae (diff)
downloadopenttd-abbc0f052b931a792bb4ce3ad4d87f3fc8772e5f.tar.xz
(svn r23733) -Fix-ish [FS#4939]: cheating to different climates messes things even more up than changing NewGRFs in-game... so guess what happened
Diffstat (limited to 'src/cheat_gui.cpp')
-rw-r--r--src/cheat_gui.cpp34
1 files changed, 0 insertions, 34 deletions
diff --git a/src/cheat_gui.cpp b/src/cheat_gui.cpp
index 5af16a4be..ab447a66b 100644
--- a/src/cheat_gui.cpp
+++ b/src/cheat_gui.cpp
@@ -87,26 +87,6 @@ static int32 ClickSetProdCheat(int32 p1, int32 p2)
return _cheats.setup_prod.value;
}
-/**
- * Handle changing of climate.
- * @param p1 New climate.
- * @param p2 Unused.
- * @return New climate.
- */
-static int32 ClickChangeClimateCheat(int32 p1, int32 p2)
-{
- if (p1 == -1) p1 = 3;
- if (p1 == 4) p1 = 0;
- _settings_game.game_creation.landscape = p1;
-
- GamelogStartAction(GLAT_CHEAT);
- GamelogTestMode();
- ReloadNewGRFData();
- GamelogStopAction();
-
- return _settings_game.game_creation.landscape;
-}
-
extern void EnginesMonthlyLoop();
/**
@@ -140,7 +120,6 @@ enum CheatNumbers {
CHT_CROSSINGTUNNELS, ///< Allow tunnels to cross each other.
CHT_NO_JETCRASH, ///< Disable jet-airplane crashes.
CHT_SETUP_PROD, ///< Allow manually editing of industry production.
- CHT_SWITCH_CLIMATE, ///< Switch climate.
CHT_CHANGE_DATE, ///< Do time traveling.
CHT_NUM_CHEATS, ///< Number of cheats.
@@ -173,7 +152,6 @@ static const CheatEntry _cheats_ui[] = {
{SLE_BOOL, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value, &_cheats.crossing_tunnels.been_used, NULL },
{SLE_BOOL, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, NULL },
{SLE_BOOL, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, &ClickSetProdCheat },
- {SLE_UINT8, STR_CHEAT_SWITCH_CLIMATE, &_settings_game.game_creation.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat },
{SLE_INT32, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat },
};
@@ -247,10 +225,6 @@ struct CheatWindow : Window {
break;
}
- /* Set correct string for switch climate cheat */
- case STR_CHEAT_SWITCH_CLIMATE: val += STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE;
- /* FALL THROUGH */
-
default: SetDParam(0, val);
}
break;
@@ -292,14 +266,6 @@ struct CheatWindow : Window {
width = max(width, GetStringBoundingBox(ce->str).width + 10 + 10);
break;
- /* Set correct string for switch climate cheat */
- case STR_CHEAT_SWITCH_CLIMATE:
- for (StringID i = STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE; i <= STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE; i++) {
- SetDParam(0, i);
- width = max(width, GetStringBoundingBox(ce->str).width);
- }
- break;
-
default:
SetDParam(0, INT64_MAX);
width = max(width, GetStringBoundingBox(ce->str).width);