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authorrubidium <rubidium@openttd.org>2008-05-15 20:51:52 +0000
committerrubidium <rubidium@openttd.org>2008-05-15 20:51:52 +0000
commit447ed7a2a56774c3a71d75ce413262d890ec1397 (patch)
tree1f19ae02d29e85628cbae35fff2d8ef48077c4fb /src/cheat_gui.cpp
parent439b328f410d463bae25bc8d7c80b4d28bd478ea (diff)
downloadopenttd-447ed7a2a56774c3a71d75ce413262d890ec1397.tar.xz
(svn r13109) -Codechange: make a class out of the CheatWindow.
Diffstat (limited to 'src/cheat_gui.cpp')
-rw-r--r--src/cheat_gui.cpp160
1 files changed, 82 insertions, 78 deletions
diff --git a/src/cheat_gui.cpp b/src/cheat_gui.cpp
index 198d6ecc3..0ee653185 100644
--- a/src/cheat_gui.cpp
+++ b/src/cheat_gui.cpp
@@ -120,114 +120,118 @@ static const Widget _cheat_widgets[] = {
{ WIDGETS_END},
};
-static void CheatsWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_PAINT: {
- int clk = WP(w, def_d).data_1;
-
- DrawWindowWidgets(w);
- DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, w->width - 50);
-
- for (int i = 0, x = 0, y = 45; i != lengthof(_cheats_ui); i++) {
- const CheatEntry *ce = &_cheats_ui[i];
-
- DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, x + 5, y + 2);
-
- switch (ce->type) {
- case SLE_BOOL: {
- bool on = (*(bool*)ce->variable);
+struct CheatWindow : Window {
+ int clicked;
- DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, on ? 6 : 4, on ? FR_LOWERED : FR_NONE);
- SetDParam(0, on ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
- } break;
-
- default: {
- int32 val = (int32)ReadValue(ce->variable, ce->type);
- char buf[512];
-
- /* Draw [<][>] boxes for settings of an integer-type */
- DrawArrowButtons(x + 20, y, 3, clk - (i * 2), true, true);
+ CheatWindow(const WindowDesc *desc) : Window(desc)
+ {
+ }
- switch (ce->str) {
- /* Display date for change date cheat */
- case STR_CHEAT_CHANGE_DATE: SetDParam(0, _date); break;
+ virtual void OnPaint()
+ {
+ DrawWindowWidgets(this);
+ DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, width - 50);
- /* Draw colored flag for change player cheat */
- case STR_CHEAT_CHANGE_PLAYER:
- SetDParam(0, val);
- GetString(buf, STR_CHEAT_CHANGE_PLAYER, lastof(buf));
- DrawPlayerIcon(_current_player, 60 + GetStringBoundingBox(buf).width, y + 2);
- break;
+ for (int i = 0, x = 0, y = 45; i != lengthof(_cheats_ui); i++) {
+ const CheatEntry *ce = &_cheats_ui[i];
- /* Set correct string for switch climate cheat */
- case STR_CHEAT_SWITCH_CLIMATE: val += STR_TEMPERATE_LANDSCAPE;
+ DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, x + 5, y + 2);
- /* Fallthrough */
- default: SetDParam(0, val);
- }
- } break;
- }
+ switch (ce->type) {
+ case SLE_BOOL: {
+ bool on = (*(bool*)ce->variable);
+
+ DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, on ? 6 : 4, on ? FR_LOWERED : FR_NONE);
+ SetDParam(0, on ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
+ } break;
+
+ default: {
+ int32 val = (int32)ReadValue(ce->variable, ce->type);
+ char buf[512];
+
+ /* Draw [<][>] boxes for settings of an integer-type */
+ DrawArrowButtons(x + 20, y, 3, clicked - (i * 2), true, true);
+
+ switch (ce->str) {
+ /* Display date for change date cheat */
+ case STR_CHEAT_CHANGE_DATE: SetDParam(0, _date); break;
+
+ /* Draw colored flag for change player cheat */
+ case STR_CHEAT_CHANGE_PLAYER:
+ SetDParam(0, val);
+ GetString(buf, STR_CHEAT_CHANGE_PLAYER, lastof(buf));
+ DrawPlayerIcon(_current_player, 60 + GetStringBoundingBox(buf).width, y + 2);
+ break;
+
+ /* Set correct string for switch climate cheat */
+ case STR_CHEAT_SWITCH_CLIMATE: val += STR_TEMPERATE_LANDSCAPE;
+
+ /* Fallthrough */
+ default: SetDParam(0, val);
+ }
+ } break;
+ }
- DrawString(50, y + 1, ce->str, TC_FROMSTRING);
+ DrawString(50, y + 1, ce->str, TC_FROMSTRING);
- y += 12;
- }
- break;
+ y += 12;
}
+ }
- case WE_CLICK: {
- uint btn = (e->we.click.pt.y - 46) / 12;
- uint x = e->we.click.pt.x;
+ virtual void OnClick(Point pt, int widget)
+ {
+ uint btn = (pt.y - 46) / 12;
+ uint x = pt.x;
- /* Not clicking a button? */
- if (!IsInsideMM(x, 20, 40) || btn >= lengthof(_cheats_ui)) break;
+ /* Not clicking a button? */
+ if (!IsInsideMM(x, 20, 40) || btn >= lengthof(_cheats_ui)) return;
- const CheatEntry *ce = &_cheats_ui[btn];
- int value = (int32)ReadValue(ce->variable, ce->type);
- int oldvalue = value;
+ const CheatEntry *ce = &_cheats_ui[btn];
+ int value = (int32)ReadValue(ce->variable, ce->type);
+ int oldvalue = value;
- *ce->been_used = true;
+ *ce->been_used = true;
- switch (ce->type) {
- case SLE_BOOL:
- value ^= 1;
- if (ce->proc != NULL) ce->proc(value, 0);
- break;
+ switch (ce->type) {
+ case SLE_BOOL:
+ value ^= 1;
+ if (ce->proc != NULL) ce->proc(value, 0);
+ break;
- default:
- /* Take whatever the function returns */
- value = ce->proc(value + ((x >= 30) ? 1 : -1), (x >= 30) ? 1 : -1);
+ default:
+ /* Take whatever the function returns */
+ value = ce->proc(value + ((x >= 30) ? 1 : -1), (x >= 30) ? 1 : -1);
- if (value != oldvalue) WP(w, def_d).data_1 = btn * 2 + 1 + ((x >= 30) ? 1 : 0);
- break;
- }
+ /* The first cheat (money), doesn't return a different value. */
+ if (value != oldvalue || btn == 0) this->clicked = btn * 2 + 1 + ((x >= 30) ? 1 : 0);
+ break;
+ }
- if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);
+ if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);
- w->flags4 |= 5 << WF_TIMEOUT_SHL;
+ flags4 |= 5 << WF_TIMEOUT_SHL;
- w->SetDirty();
- } break;
+ SetDirty();
+ }
- case WE_TIMEOUT:
- WP(w, def_d).data_1 = 0;
- w->SetDirty();
- break;
+ virtual void OnTimeout()
+ {
+ this->clicked = 0;
+ this->SetDirty();
}
-}
+};
static const WindowDesc _cheats_desc = {
240, 22, 400, 170, 400, 170,
WC_CHEATS, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_cheat_widgets,
- CheatsWndProc
+ NULL
};
void ShowCheatWindow()
{
DeleteWindowById(WC_CHEATS, 0);
- new Window(&_cheats_desc);
+ new CheatWindow(&_cheats_desc);
}