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authorrubidium <rubidium@openttd.org>2011-11-20 11:52:11 +0000
committerrubidium <rubidium@openttd.org>2011-11-20 11:52:11 +0000
commit0a4a75b0afbeeab6be1eb7ccfd03ef603a4646b9 (patch)
treee715f7238d2685980dd5fd352505346504eb9783 /src/bootstrap_gui.cpp
parent2075bc702c673067113dc127a7d3dca91eb13ffa (diff)
downloadopenttd-0a4a75b0afbeeab6be1eb7ccfd03ef603a4646b9.tar.xz
(svn r23273) -Codechange: allow passing a MissingGlyphSearcher to CheckForMissingGlyphs (default to the language pack strings)
Diffstat (limited to 'src/bootstrap_gui.cpp')
-rw-r--r--src/bootstrap_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bootstrap_gui.cpp b/src/bootstrap_gui.cpp
index 1de4417cf..6c3b98144 100644
--- a/src/bootstrap_gui.cpp
+++ b/src/bootstrap_gui.cpp
@@ -234,7 +234,7 @@ bool HandleBootstrap()
/* Initialise the freetype font code. */
InitializeUnicodeGlyphMap();
/* Next "force" finding a suitable freetype font as the local font is missing. */
- CheckForMissingGlyphsInLoadedLanguagePack(false);
+ CheckForMissingGlyphs(false);
/* Initialise the palette. The biggest step is 'faking' some recolour sprites.
* This way the mauve and gray colours work and we can show the user interface. */