diff options
author | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
commit | 66bbf336c6af7353ef0aeed58002c46543b30635 (patch) | |
tree | ad4a63860df2626b22f77e7dac712e958bea54cb /src/bmp.h | |
parent | ccc0a3f4dbf58c005b22341ac8874252924690cd (diff) | |
download | openttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz |
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/bmp.h')
-rw-r--r-- | src/bmp.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/src/bmp.h b/src/bmp.h new file mode 100644 index 000000000..0587bab65 --- /dev/null +++ b/src/bmp.h @@ -0,0 +1,36 @@ +/* $Id$ */ + +#ifndef BMP_H +#define BMP_H + +typedef struct { + uint32 offset; ///< offset of bitmap data from .bmp file begining + uint32 width; ///< bitmap width + uint32 height; ///< bitmap height + bool os2_bmp; ///< true if OS/2 1.x or windows 2.x bitmap + uint16 bpp; ///< bits per pixel + uint32 compression; ///< compression method (0 = none, 1 = 8-bit RLE, 2 = 4-bit RLE) + uint32 palette_size; ///< number of colors in palette +} BmpInfo; + +typedef struct { + Colour *palette; + byte *bitmap; +} BmpData; + +#define BMP_BUFFER_SIZE 1024 + +typedef struct { + byte data[BMP_BUFFER_SIZE]; + int pos; + int read; + FILE *file; + uint real_pos; +} BmpBuffer; + +void BmpInitializeBuffer(BmpBuffer *buffer, FILE *file); +bool BmpReadHeader(BmpBuffer *buffer, BmpInfo *info, BmpData *data); +bool BmpReadBitmap(BmpBuffer *buffer, BmpInfo *info, BmpData *data); +void BmpDestroyData(BmpData *data); + +#endif /* BMP_H */ |