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authorsmatz <smatz@openttd.org>2008-06-18 16:48:58 +0000
committersmatz <smatz@openttd.org>2008-06-18 16:48:58 +0000
commit811ae0ac3f16a0a093d8ab66e73074847299a344 (patch)
tree74ebc46ae805dadccfc1057266b9f5f85873da3f /src/blitter
parent883ffd168323c34fcc746e292817831ba3e9efc1 (diff)
downloadopenttd-811ae0ac3f16a0a093d8ab66e73074847299a344.tar.xz
(svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set)
This is to balance performance, code complexity and NewGRF requirements
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