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authorfrosch <frosch@openttd.org>2011-01-14 15:34:33 +0000
committerfrosch <frosch@openttd.org>2011-01-14 15:34:33 +0000
commit3d1008318bf78ab89849f0f2f77c5abf999229d8 (patch)
treeb184b3eaee6c87ac30738864d79f51d5d4cd0b24 /src/blitter
parent09d7f172a6a6362c243880fd32b66688d53da5a4 (diff)
downloadopenttd-3d1008318bf78ab89849f0f2f77c5abf999229d8.tar.xz
(svn r21782) -Codechange: Move declaration of AllocatorProc from Blitter:: to spritecache.h
Diffstat (limited to 'src/blitter')
-rw-r--r--src/blitter/32bpp_base.hpp2
-rw-r--r--src/blitter/32bpp_optimized.cpp2
-rw-r--r--src/blitter/32bpp_optimized.hpp2
-rw-r--r--src/blitter/32bpp_simple.cpp2
-rw-r--r--src/blitter/32bpp_simple.hpp2
-rw-r--r--src/blitter/8bpp_base.hpp2
-rw-r--r--src/blitter/8bpp_debug.cpp2
-rw-r--r--src/blitter/8bpp_debug.hpp2
-rw-r--r--src/blitter/8bpp_optimized.cpp2
-rw-r--r--src/blitter/8bpp_optimized.hpp2
-rw-r--r--src/blitter/8bpp_simple.cpp2
-rw-r--r--src/blitter/8bpp_simple.hpp2
-rw-r--r--src/blitter/base.hpp4
-rw-r--r--src/blitter/null.cpp2
-rw-r--r--src/blitter/null.hpp2
15 files changed, 15 insertions, 17 deletions
diff --git a/src/blitter/32bpp_base.hpp b/src/blitter/32bpp_base.hpp
index 5538ac468..79d097e80 100644
--- a/src/blitter/32bpp_base.hpp
+++ b/src/blitter/32bpp_base.hpp
@@ -21,7 +21,7 @@ public:
/* virtual */ uint8 GetScreenDepth() { return 32; }
// /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
// /* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
-// /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
+// /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
/* virtual */ void *MoveTo(const void *video, int x, int y);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour);
diff --git a/src/blitter/32bpp_optimized.cpp b/src/blitter/32bpp_optimized.cpp
index 492e4b66f..b9c1f037b 100644
--- a/src/blitter/32bpp_optimized.cpp
+++ b/src/blitter/32bpp_optimized.cpp
@@ -255,7 +255,7 @@ static const SpriteLoader::Sprite *ResizeSprite(const SpriteLoader::Sprite *spri
return sprite;
}
-Sprite *Blitter_32bppOptimized::Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator)
+Sprite *Blitter_32bppOptimized::Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
{
/* streams of pixels (a, r, g, b channels)
*
diff --git a/src/blitter/32bpp_optimized.hpp b/src/blitter/32bpp_optimized.hpp
index e5168654e..247c78290 100644
--- a/src/blitter/32bpp_optimized.hpp
+++ b/src/blitter/32bpp_optimized.hpp
@@ -23,7 +23,7 @@ public:
};
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
- /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
+ /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
/* virtual */ const char *GetName() { return "32bpp-optimized"; }
diff --git a/src/blitter/32bpp_simple.cpp b/src/blitter/32bpp_simple.cpp
index 56309bbaa..83c43fb27 100644
--- a/src/blitter/32bpp_simple.cpp
+++ b/src/blitter/32bpp_simple.cpp
@@ -91,7 +91,7 @@ void Blitter_32bppSimple::DrawColourMappingRect(void *dst, int width, int height
DEBUG(misc, 0, "32bpp blitter doesn't know how to draw this colour table ('%d')", pal);
}
-Sprite *Blitter_32bppSimple::Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator)
+Sprite *Blitter_32bppSimple::Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
{
Sprite *dest_sprite;
SpriteLoader::CommonPixel *dst;
diff --git a/src/blitter/32bpp_simple.hpp b/src/blitter/32bpp_simple.hpp
index 18f646030..233c1723d 100644
--- a/src/blitter/32bpp_simple.hpp
+++ b/src/blitter/32bpp_simple.hpp
@@ -19,7 +19,7 @@ class Blitter_32bppSimple : public Blitter_32bppBase {
public:
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
- /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
+ /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
/* virtual */ const char *GetName() { return "32bpp-simple"; }
};
diff --git a/src/blitter/8bpp_base.hpp b/src/blitter/8bpp_base.hpp
index 6bca3949a..926d61739 100644
--- a/src/blitter/8bpp_base.hpp
+++ b/src/blitter/8bpp_base.hpp
@@ -19,7 +19,7 @@ public:
/* virtual */ uint8 GetScreenDepth() { return 8; }
// /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
-// /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
+// /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
/* virtual */ void *MoveTo(const void *video, int x, int y);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour);
diff --git a/src/blitter/8bpp_debug.cpp b/src/blitter/8bpp_debug.cpp
index b1f55dbc0..e57517c99 100644
--- a/src/blitter/8bpp_debug.cpp
+++ b/src/blitter/8bpp_debug.cpp
@@ -41,7 +41,7 @@ void Blitter_8bppDebug::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomL
}
}
-Sprite *Blitter_8bppDebug::Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator)
+Sprite *Blitter_8bppDebug::Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
{
Sprite *dest_sprite;
dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite) + sprite->height * sprite->width);
diff --git a/src/blitter/8bpp_debug.hpp b/src/blitter/8bpp_debug.hpp
index 6fea8bb35..3e1ad61f5 100644
--- a/src/blitter/8bpp_debug.hpp
+++ b/src/blitter/8bpp_debug.hpp
@@ -18,7 +18,7 @@
class Blitter_8bppDebug : public Blitter_8bppBase {
public:
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
- /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
+ /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
/* virtual */ const char *GetName() { return "8bpp-debug"; }
};
diff --git a/src/blitter/8bpp_optimized.cpp b/src/blitter/8bpp_optimized.cpp
index dcd616add..45ac4a9c4 100644
--- a/src/blitter/8bpp_optimized.cpp
+++ b/src/blitter/8bpp_optimized.cpp
@@ -110,7 +110,7 @@ void Blitter_8bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Z
}
}
-Sprite *Blitter_8bppOptimized::Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator)
+Sprite *Blitter_8bppOptimized::Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
{
/* Make memory for all zoom-levels */
uint memory = sizeof(SpriteData);
diff --git a/src/blitter/8bpp_optimized.hpp b/src/blitter/8bpp_optimized.hpp
index fbc9457fe..5445e8055 100644
--- a/src/blitter/8bpp_optimized.hpp
+++ b/src/blitter/8bpp_optimized.hpp
@@ -23,7 +23,7 @@ public:
};
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
- /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
+ /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
/* virtual */ const char *GetName() { return "8bpp-optimized"; }
};
diff --git a/src/blitter/8bpp_simple.cpp b/src/blitter/8bpp_simple.cpp
index a864633f1..1b373cc0e 100644
--- a/src/blitter/8bpp_simple.cpp
+++ b/src/blitter/8bpp_simple.cpp
@@ -54,7 +54,7 @@ void Blitter_8bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Zoom
}
}
-Sprite *Blitter_8bppSimple::Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator)
+Sprite *Blitter_8bppSimple::Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
{
Sprite *dest_sprite;
dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite) + sprite->height * sprite->width);
diff --git a/src/blitter/8bpp_simple.hpp b/src/blitter/8bpp_simple.hpp
index 25edabf2f..47485e16f 100644
--- a/src/blitter/8bpp_simple.hpp
+++ b/src/blitter/8bpp_simple.hpp
@@ -18,7 +18,7 @@
class Blitter_8bppSimple : public Blitter_8bppBase {
public:
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
- /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
+ /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
/* virtual */ const char *GetName() { return "8bpp-simple"; }
};
diff --git a/src/blitter/base.hpp b/src/blitter/base.hpp
index 52ded3659..03898582c 100644
--- a/src/blitter/base.hpp
+++ b/src/blitter/base.hpp
@@ -46,8 +46,6 @@ public:
PALETTE_ANIMATION_BLITTER, ///< The blitter takes care of the palette animation
};
- typedef void *AllocatorProc(size_t size);
-
/**
* Get the screen depth this blitter works for.
* This is either: 8, 16, 24 or 32.
@@ -73,7 +71,7 @@ public:
/**
* Convert a sprite from the loader to our own format.
*/
- virtual Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator) = 0;
+ virtual Sprite *Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator) = 0;
/**
* Move the destination pointer the requested amount x and y, keeping in mind
diff --git a/src/blitter/null.cpp b/src/blitter/null.cpp
index 604ac5249..4b70e52fb 100644
--- a/src/blitter/null.cpp
+++ b/src/blitter/null.cpp
@@ -14,7 +14,7 @@
static FBlitter_Null iFBlitter_Null;
-Sprite *Blitter_Null::Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator)
+Sprite *Blitter_Null::Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
{
Sprite *dest_sprite;
dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite));
diff --git a/src/blitter/null.hpp b/src/blitter/null.hpp
index 32fea7d9f..f2c57243a 100644
--- a/src/blitter/null.hpp
+++ b/src/blitter/null.hpp
@@ -20,7 +20,7 @@ public:
/* virtual */ uint8 GetScreenDepth() { return 0; }
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) {};
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) {};
- /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
+ /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
/* virtual */ void *MoveTo(const void *video, int x, int y) { return NULL; };
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour) {};
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour) {};