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author | Michael Lutz <michi@icosahedron.de> | 2021-03-02 20:55:39 +0100 |
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committer | GitHub <noreply@github.com> | 2021-03-02 20:55:39 +0100 |
commit | 937d60f239641ee65580dacf1de55bb3d14860f3 (patch) | |
tree | aeb46e62025bd4d1366382da09b9abdc90530944 /src/blitter/40bpp_anim.cpp | |
parent | 95462493ef68d2badf5187108581a8c8f2705135 (diff) | |
download | openttd-937d60f239641ee65580dacf1de55bb3d14860f3.tar.xz |
Fix #8774: Black screenshots when using 40bpp-blitter. (#8791)
This affected all screenshot types that render to an off-screen
buffer and don't copy the actual screen contents.
Diffstat (limited to 'src/blitter/40bpp_anim.cpp')
-rw-r--r-- | src/blitter/40bpp_anim.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/blitter/40bpp_anim.cpp b/src/blitter/40bpp_anim.cpp index aaca817fc..d29b34a17 100644 --- a/src/blitter/40bpp_anim.cpp +++ b/src/blitter/40bpp_anim.cpp @@ -315,7 +315,7 @@ void Blitter_40bppAnim::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomL if (_screen_disable_anim || VideoDriver::GetInstance()->GetAnimBuffer() == nullptr) { /* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent Draw() */ - Blitter_32bppOptimized::Draw(bp, mode, zoom); + Blitter_32bppOptimized::Draw<true>(bp, mode, zoom); return; } |