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author | rubidium <rubidium@openttd.org> | 2009-02-09 02:57:15 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-02-09 02:57:15 +0000 |
commit | c0a8d09ca72873bbbef14dd317cbd29319e54640 (patch) | |
tree | 211b57e3a81eed5791f5b6b9709252af6f7d8503 /src/blitter/32bpp_simple.cpp | |
parent | 90e2465d7d2c770707feeaebfebbe56bd76383f1 (diff) | |
download | openttd-c0a8d09ca72873bbbef14dd317cbd29319e54640.tar.xz |
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
Diffstat (limited to 'src/blitter/32bpp_simple.cpp')
-rw-r--r-- | src/blitter/32bpp_simple.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/blitter/32bpp_simple.cpp b/src/blitter/32bpp_simple.cpp index 7b46af10f..9e8263b1f 100644 --- a/src/blitter/32bpp_simple.cpp +++ b/src/blitter/32bpp_simple.cpp @@ -39,11 +39,11 @@ void Blitter_32bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Zoo break; case BM_TRANSPARENT: - /* TODO -- We make an assumption here that the remap in fact is transparency, not some color. + /* TODO -- We make an assumption here that the remap in fact is transparency, not some colour. * This is never a problem with the code we produce, but newgrfs can make it fail... or at least: * we produce a result the newgrf maker didn't expect ;) */ - /* Make the current color a bit more black, so it looks like this image is transparent */ + /* Make the current colour a bit more black, so it looks like this image is transparent */ if (src->a != 0) *dst = MakeTransparent(*dst, 192); break; @@ -57,7 +57,7 @@ void Blitter_32bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Zoo } } -void Blitter_32bppSimple::DrawColorMappingRect(void *dst, int width, int height, int pal) +void Blitter_32bppSimple::DrawColourMappingRect(void *dst, int width, int height, int pal) { uint32 *udst = (uint32 *)dst; @@ -82,7 +82,7 @@ void Blitter_32bppSimple::DrawColorMappingRect(void *dst, int width, int height, return; } - DEBUG(misc, 0, "32bpp blitter doesn't know how to draw this color table ('%d')", pal); + DEBUG(misc, 0, "32bpp blitter doesn't know how to draw this colour table ('%d')", pal); } Sprite *Blitter_32bppSimple::Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator) @@ -102,10 +102,10 @@ Sprite *Blitter_32bppSimple::Encode(SpriteLoader::Sprite *sprite, Blitter::Alloc for (int i = 0; i < sprite->height * sprite->width; i++) { if (dst[i].m != 0) { /* Pre-convert the mapping channel to a RGB value */ - uint color = this->LookupColourInPalette(dst[i].m); - dst[i].r = GB(color, 16, 8); - dst[i].g = GB(color, 8, 8); - dst[i].b = GB(color, 0, 8); + uint colour = this->LookupColourInPalette(dst[i].m); + dst[i].r = GB(colour, 16, 8); + dst[i].g = GB(colour, 8, 8); + dst[i].b = GB(colour, 0, 8); } } |