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author | rubidium <rubidium@openttd.org> | 2008-05-29 15:13:28 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-05-29 15:13:28 +0000 |
commit | 923e21129c94c36bb403e955a1f334ef34722e8b (patch) | |
tree | 59059f0a1aba0794fa770e8c9a19312e4ce300af /src/autoslope.h | |
parent | 2a816fb685b373e38347f809bcdc7f2fdef0139c (diff) | |
download | openttd-923e21129c94c36bb403e955a1f334ef34722e8b.tar.xz |
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Diffstat (limited to 'src/autoslope.h')
-rw-r--r-- | src/autoslope.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/autoslope.h b/src/autoslope.h index 7b5e293bb..d738f941c 100644 --- a/src/autoslope.h +++ b/src/autoslope.h @@ -38,7 +38,7 @@ static inline bool AutoslopeCheckForEntranceEdge(TileIndex tile, uint z_new, Slo */ static inline bool AutoslopeEnabled() { - return (_settings.construction.autoslope && + return (_settings_game.construction.autoslope && ((IsValidPlayer(_current_player) && !_is_old_ai_player) || (_current_player == OWNER_NONE && _game_mode == GM_EDITOR))); } |