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author | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
commit | a3dd7506d377b1434f913bd65c019eed52b64b6e (patch) | |
tree | ced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/autoslope.h | |
parent | 9294f9616866b9778c22076c19b5a32b4f85f788 (diff) | |
download | openttd-a3dd7506d377b1434f913bd65c019eed52b64b6e.tar.xz |
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
Diffstat (limited to 'src/autoslope.h')
-rw-r--r-- | src/autoslope.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/autoslope.h b/src/autoslope.h index eb0478ccc..204536e87 100644 --- a/src/autoslope.h +++ b/src/autoslope.h @@ -32,14 +32,14 @@ static inline bool AutoslopeCheckForEntranceEdge(TileIndex tile, uint z_new, Slo /** * Tests if autoslope is enabled for _current_company. * - * Autoslope is disabled for town/industry construction and old ai companies. + * Autoslope is disabled for town/industry construction. * * @return true iff autoslope is enabled. */ static inline bool AutoslopeEnabled() { return (_settings_game.construction.autoslope && - ((_current_company < MAX_COMPANIES && !_is_old_ai_company) || + (_current_company < MAX_COMPANIES || (_current_company == OWNER_NONE && _game_mode == GM_EDITOR))); } |