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author | frosch <frosch@openttd.org> | 2009-12-20 14:28:55 +0000 |
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committer | frosch <frosch@openttd.org> | 2009-12-20 14:28:55 +0000 |
commit | 1e1fa9ff2eee6f194e2b3172f1cf0439113f50a6 (patch) | |
tree | 11b2f4bcb802a0326aae35068196a1ba1d4da6d8 /src/articulated_vehicles.cpp | |
parent | e5ebae1085f40e25d9e939c5bd3ed29c2fd513c1 (diff) | |
download | openttd-1e1fa9ff2eee6f194e2b3172f1cf0439113f50a6.tar.xz |
(svn r18566) -Codechange: When both the union and intersection of refit masks of articulated vehicles are needed, they can be determined at once.
Diffstat (limited to 'src/articulated_vehicles.cpp')
-rw-r--r-- | src/articulated_vehicles.cpp | 59 |
1 files changed, 29 insertions, 30 deletions
diff --git a/src/articulated_vehicles.cpp b/src/articulated_vehicles.cpp index ccc929102..80a30952b 100644 --- a/src/articulated_vehicles.cpp +++ b/src/articulated_vehicles.cpp @@ -148,28 +148,43 @@ bool IsArticulatedVehicleRefittable(EngineID engine) } /** - * Ors the refit_masks of all articulated parts. + * Merges the refit_masks of all articulated parts. * @param engine the first part * @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask - * @return bit mask of CargoIDs which are a refit option for at least one articulated part + * @param union_mask returns bit mask of CargoIDs which are a refit option for at least one articulated part + * @param intersection_mask returns bit mask of CargoIDs which are a refit option for every articulated part (with default capacity > 0) */ -uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type) +void GetArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type, uint32 *union_mask, uint32 *intersection_mask) { const Engine *e = Engine::Get(engine); - uint32 cargos = GetAvailableVehicleCargoTypes(engine, include_initial_cargo_type); - - if (e->type != VEH_TRAIN && e->type != VEH_ROAD) return cargos; + uint32 veh_cargos = GetAvailableVehicleCargoTypes(engine, include_initial_cargo_type); + *union_mask = veh_cargos; + *intersection_mask = (veh_cargos != 0) ? veh_cargos : UINT32_MAX; - if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return cargos; + if (e->type != VEH_TRAIN && e->type != VEH_ROAD) return; + if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return; for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) { EngineID artic_engine = GetNextArticPart(i, engine); if (artic_engine == INVALID_ENGINE) break; - cargos |= GetAvailableVehicleCargoTypes(artic_engine, include_initial_cargo_type); + veh_cargos = GetAvailableVehicleCargoTypes(artic_engine, include_initial_cargo_type);; + *union_mask |= veh_cargos; + if (veh_cargos != 0) *intersection_mask &= veh_cargos; } +} - return cargos; +/** + * Ors the refit_masks of all articulated parts. + * @param engine the first part + * @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask + * @return bit mask of CargoIDs which are a refit option for at least one articulated part + */ +uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type) +{ + uint32 union_mask, intersection_mask; + GetArticulatedRefitMasks(engine, include_initial_cargo_type, &union_mask, &intersection_mask); + return union_mask; } /** @@ -180,25 +195,9 @@ uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_car */ uint32 GetIntersectionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type) { - const Engine *e = Engine::Get(engine); - uint32 cargos = UINT32_MAX; - - uint32 veh_cargos = GetAvailableVehicleCargoTypes(engine, include_initial_cargo_type); - if (veh_cargos != 0) cargos &= veh_cargos; - - if (e->type != VEH_TRAIN && e->type != VEH_ROAD) return cargos; - - if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return cargos; - - for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) { - EngineID artic_engine = GetNextArticPart(i, engine); - if (artic_engine == INVALID_ENGINE) break; - - veh_cargos = GetAvailableVehicleCargoTypes(artic_engine, include_initial_cargo_type); - if (veh_cargos != 0) cargos &= veh_cargos; - } - - return cargos; + uint32 union_mask, intersection_mask; + GetArticulatedRefitMasks(engine, include_initial_cargo_type, &union_mask, &intersection_mask); + return intersection_mask; } @@ -253,8 +252,8 @@ void CheckConsistencyOfArticulatedVehicle(const Vehicle *v) { const Engine *engine = Engine::Get(v->engine_type); - uint32 purchase_refit_union = GetUnionOfArticulatedRefitMasks(v->engine_type, true); - uint32 purchase_refit_intersection = GetIntersectionOfArticulatedRefitMasks(v->engine_type, true); + uint32 purchase_refit_union, purchase_refit_intersection; + GetArticulatedRefitMasks(v->engine_type, true, &purchase_refit_union, &purchase_refit_intersection); CargoArray purchase_default_capacity = GetCapacityOfArticulatedParts(v->engine_type); uint32 real_refit_union = 0; |