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authoryexo <yexo@openttd.org>2010-03-06 15:38:13 +0000
committeryexo <yexo@openttd.org>2010-03-06 15:38:13 +0000
commit20e05f878cc9110d5a7540b6042a04cf2b2d5d5e (patch)
treeaf1c8f1b835d119f345fe87be8d9419f0b2ac291 /src/airport.h
parent0baa5ff94495c3bcec79292df8b4409f5ad0802f (diff)
downloadopenttd-20e05f878cc9110d5a7540b6042a04cf2b2d5d5e.tar.xz
(svn r19353) -Codechange: use static objects for the airport statemachines instead of new/delete at the start/end of the game
-Codechange: store the fta in AirportSpec
Diffstat (limited to 'src/airport.h')
-rw-r--r--src/airport.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/airport.h b/src/airport.h
index e532643a2..c6ddea0c9 100644
--- a/src/airport.h
+++ b/src/airport.h
@@ -185,8 +185,6 @@ struct AirportFTA {
byte heading; ///< heading (current orders), guiding an airplane to its target on an airport
};
-void InitializeAirports();
-void UnInitializeAirports();
const AirportFTAClass *GetAirport(const byte airport_type);
extern const byte * const _airport_sections[];