diff options
author | peter1138 <peter1138@openttd.org> | 2011-11-24 12:38:48 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2011-11-24 12:38:48 +0000 |
commit | 81598273e9b6bb2ee20ebdd82f3d4646a02999ba (patch) | |
tree | 2d13cc93dc84f2d99cff6fc2bb02214d4453f033 /src/aircraft_gui.cpp | |
parent | 15d0a22aac6b90a2055e68d019cab4350376a8fd (diff) | |
download | openttd-81598273e9b6bb2ee20ebdd82f3d4646a02999ba.tar.xz |
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
Diffstat (limited to 'src/aircraft_gui.cpp')
-rw-r--r-- | src/aircraft_gui.cpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/aircraft_gui.cpp b/src/aircraft_gui.cpp index 360c02a7f..faefaa907 100644 --- a/src/aircraft_gui.cpp +++ b/src/aircraft_gui.cpp @@ -17,6 +17,7 @@ #include "vehicle_func.h" #include "window_gui.h" #include "spritecache.h" +#include "zoom_func.h" #include "table/strings.h" @@ -83,7 +84,9 @@ void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID s SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W, image_type); const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL); - int x = rtl ? right - real_sprite->width - real_sprite->x_offs : left - real_sprite->x_offs; + int width = UnScaleByZoom(real_sprite->width, ZOOM_LVL_GUI); + int x_offs = UnScaleByZoom(real_sprite->x_offs, ZOOM_LVL_GUI); + int x = rtl ? right - width - x_offs : left - x_offs; bool helicopter = v->subtype == AIR_HELICOPTER; PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); @@ -95,8 +98,8 @@ void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID s DrawSprite(rotor_sprite, PAL_NONE, x, y + 5); } if (v->index == selection) { - x += real_sprite->x_offs; - y += real_sprite->y_offs + 10 - (helicopter ? 5 : 0); - DrawFrameRect(x - 1, y - 1, x + real_sprite->width + 1, y + real_sprite->height + (helicopter ? 5 : 0) + 1, COLOUR_WHITE, FR_BORDERONLY); + x += x_offs; + y += UnScaleByZoom(real_sprite->y_offs, ZOOM_LVL_GUI) + 10 - (helicopter ? 5 : 0); + DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleByZoom(real_sprite->height, ZOOM_LVL_GUI) + (helicopter ? 5 : 0) + 1, COLOUR_WHITE, FR_BORDERONLY); } } |