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authorcelestar <celestar@openttd.org>2007-03-29 13:52:34 +0000
committercelestar <celestar@openttd.org>2007-03-29 13:52:34 +0000
commita1ab0d29fe5d5f0e5b90cc0908837f6b301d32f7 (patch)
tree37ea5878b75e7b5f0193b94c6d3c2aa3e1e9b498 /src/aircraft_cmd.cpp
parent386e298acd7855feb54d7b75ce0e3144db487649 (diff)
downloadopenttd-a1ab0d29fe5d5f0e5b90cc0908837f6b301d32f7.tar.xz
(svn r9524) -Fix(FS#640,r8755): Implemented a "dummy" State Machine for stations who got their airport removed while there were still aircraft within the State Machine (and thus caused asserts)
Diffstat (limited to 'src/aircraft_cmd.cpp')
-rw-r--r--src/aircraft_cmd.cpp89
1 files changed, 48 insertions, 41 deletions
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
index 6bd9a4a1c..caa6bfa85 100644
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -944,6 +944,42 @@ static byte GetAircraftFlyingAltitude(const Vehicle *v)
}
/**
+ * Find the entry point to an airport depending on direction which
+ * the airport is being approached from. Each airport can have up to
+ * four entry points for its approach system so that approaching
+ * aircraft do not fly through each other or are forced to do 180
+ * degree turns during the approach. The arrivals are grouped into
+ * four sectors dependent on the DiagDirection from which the airport
+ * is approached.
+ *
+ * @param v The vehicle that is approaching the airport
+ * @param apc The Airport Class being approached.
+ * @returns The index of the entry point
+ */
+static byte AircraftGetEntryPoint(const Vehicle *v, const AirportFTAClass *apc)
+{
+ assert(v != NULL);
+ assert(apc != NULL);
+
+ const Station *st = GetStation(v->u.air.targetairport);
+ /* Make sure we don't go to 0,0 if the airport has been removed. */
+ TileIndex tile = (st->airport_tile != 0) ? st->airport_tile : st->xy;
+
+ int delta_x = v->x_pos - TileX(tile) * TILE_SIZE;
+ int delta_y = v->y_pos - TileY(tile) * TILE_SIZE;
+
+ DiagDirection dir;
+ if (abs(delta_y) < abs(delta_x)) {
+ /* We are northeast or southwest of the airport */
+ dir = delta_x < 0 ? DIAGDIR_NE : DIAGDIR_SW;
+ } else {
+ /* We are northwest or southeast of the airport */
+ dir = delta_y < 0 ? DIAGDIR_NW : DIAGDIR_SE;
+ }
+ return apc->entry_points[dir];
+}
+
+/**
* Controls the movement of an aircraft. This function actually moves the vehicle
* on the map and takes care of minor things like sound playback.
* @todo De-mystify the cur_speed values for helicopter rotors.
@@ -954,16 +990,23 @@ static bool AircraftController(Vehicle *v)
{
int count;
const Station *st = GetStation(v->u.air.targetairport);
+ const AirportFTAClass *afc = st->Airport();
+ const AirportMovingData *amd;
/* prevent going to 0,0 if airport is deleted. */
TileIndex tile = st->airport_tile;
- if (tile == 0) tile = st->xy;
- int x = TileX(tile) * TILE_SIZE;
- int y = TileY(tile) * TILE_SIZE;
+ if (tile == 0) {
+ tile = st->xy;
+
+ /* Jump into our "holding pattern" state machine if possible */
+ if (v->u.air.pos >= afc->nofelements) v->u.air.pos = v->u.air.previous_pos = AircraftGetEntryPoint(v, afc);
+ }
/* get airport moving data */
- const AirportFTAClass *afc = st->Airport();
- const AirportMovingData *amd = afc->MovingData(v->u.air.pos);
+ amd = afc->MovingData(v->u.air.pos);
+
+ int x = TileX(tile) * TILE_SIZE;
+ int y = TileY(tile) * TILE_SIZE;
/* Helicopter raise */
if (amd->flag & AMED_HELI_RAISE) {
@@ -1470,42 +1513,6 @@ static void AircraftLandAirplane(Vehicle *v)
MaybeCrashAirplane(v);
}
-/**
- * Find the entry point to an airport depending on direction which
- * the airport is being approached from. Each airport can have up to
- * four entry points for its approach system so that approaching
- * aircraft do not fly through each other or are forced to do 180
- * degree turns during the approach. The arrivals are grouped into
- * four sectors dependent on the DiagDirection from which the airport
- * is approached.
- *
- * @param v The vehicle that is approaching the airport
- * @param apc The Airport Class being approached.
- * @returns The index of the entry point
- */
-static byte AircraftGetEntryPoint(const Vehicle *v, const AirportFTAClass *apc)
-{
- assert(v != NULL);
- assert(apc != NULL);
-
- const Station *st = GetStation(v->u.air.targetairport);
- /* Make sure we don't go to 0,0 if the airport has been removed. */
- TileIndex tile = (st->airport_tile != 0) ? st->airport_tile : st->xy;
-
- int delta_x = v->x_pos - TileX(tile) * TILE_SIZE;
- int delta_y = v->y_pos - TileY(tile) * TILE_SIZE;
-
- DiagDirection dir;
- if (abs(delta_y) < abs(delta_x)) {
- /* We are northeast or southwest of the airport */
- dir = delta_x < 0 ? DIAGDIR_NE : DIAGDIR_SW;
- } else {
- /* We are northwest or southeast of the airport */
- dir = delta_y < 0 ? DIAGDIR_NW : DIAGDIR_SE;
- }
- return apc->entry_points[dir];
-}
-
/** set the right pos when heading to other airports after takeoff */
static void AircraftNextAirportPos_and_Order(Vehicle *v)