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authorsmatz <smatz@openttd.org>2007-12-16 15:38:51 +0000
committersmatz <smatz@openttd.org>2007-12-16 15:38:51 +0000
commit3cee0abdbaf6c867ca71fec4700823f545556936 (patch)
tree3adebd2b8c9a10a6d993c67b0b5920b3598f2bce /src/ai
parentec90ce7e98b29371b0fb139256065ac9991ca289 (diff)
downloadopenttd-3cee0abdbaf6c867ca71fec4700823f545556936.tar.xz
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
Diffstat (limited to 'src/ai')
-rw-r--r--src/ai/default/default.cpp8
-rw-r--r--src/ai/trolly/pathfinder.cpp10
2 files changed, 11 insertions, 7 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp
index e84217ddc..671f6a07e 100644
--- a/src/ai/default/default.cpp
+++ b/src/ai/default/default.cpp
@@ -28,8 +28,10 @@
#include "../../bridge.h"
#include "../../date.h"
#include "../../helpers.hpp"
+#include "../../tunnelbridge_map.h"
#include "default.h"
+
// remove some day perhaps?
static uint _ai_service_interval;
@@ -2233,7 +2235,7 @@ static bool AiRemoveTileAndGoForward(Player *p)
} else {
// Check if the bridge points in the right direction.
// This is not really needed the first place AiRemoveTileAndGoForward is called.
- if (DiagDirToAxis(GetBridgeRampDirection(tile)) != (p->ai.cur_dir_a & 1)) return false;
+ if (DiagDirToAxis(GetTunnelBridgeDirection(tile)) != (p->ai.cur_dir_a & 1)) return false;
tile = GetOtherBridgeEnd(tile);
@@ -3733,13 +3735,13 @@ pos_3:
} else if (IsTileType(tile, MP_TUNNELBRIDGE)) {
if (!IsTileOwner(tile, _current_player) ||
!IsBridge(tile) ||
- GetBridgeTransportType(tile) != TRANSPORT_RAIL) {
+ GetTunnelBridgeTransportType(tile) != TRANSPORT_RAIL) {
return;
}
rails = TRACK_BIT_NONE;
- switch (GetBridgeRampDirection(tile)) {
+ switch (GetTunnelBridgeDirection(tile)) {
default:
case DIAGDIR_NE: goto pos_2;
case DIAGDIR_SE: goto pos_3;
diff --git a/src/ai/trolly/pathfinder.cpp b/src/ai/trolly/pathfinder.cpp
index bd243dd31..33383a560 100644
--- a/src/ai/trolly/pathfinder.cpp
+++ b/src/ai/trolly/pathfinder.cpp
@@ -12,8 +12,10 @@
#include "../../depot.h"
#include "../../tunnel_map.h"
#include "../../bridge.h"
+#include "../../tunnelbridge_map.h"
#include "../ai.h"
+
#define TEST_STATION_NO_DIR 0xFF
// Tests if a station can be build on the given spot
@@ -44,8 +46,8 @@ static bool IsRoad(TileIndex tile)
// MP_ROAD, but not a road depot?
(IsTileType(tile, MP_ROAD) && !IsTileDepotType(tile, TRANSPORT_ROAD)) ||
(IsTileType(tile, MP_TUNNELBRIDGE) && (
- (IsTunnel(tile) && GetTunnelTransportType(tile) == TRANSPORT_ROAD) ||
- (IsBridge(tile) && GetBridgeTransportType(tile) == TRANSPORT_ROAD)
+ (IsTunnel(tile) && GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD) ||
+ (IsBridge(tile) && GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD)
));
}
@@ -235,9 +237,9 @@ static void AyStar_AiPathFinder_GetNeighbours(AyStar *aystar, OpenListNode *curr
if (!PathFinderInfo->rail_or_road && IsRoad(atile)) {
if (IsTileType(atile, MP_TUNNELBRIDGE)) {
if (IsTunnel(atile)) {
- if (GetTunnelDirection(atile) != i) continue;
+ if (GetTunnelBridgeDirection(atile) != i) continue;
} else {
- if (GetBridgeRampDirection(atile) != i) continue;
+ if (GetTunnelBridgeDirection(atile) != i) continue;
}
}
}