summaryrefslogtreecommitdiff
path: root/src/ai
diff options
context:
space:
mode:
authoryexo <yexo@openttd.org>2009-08-19 16:14:15 +0000
committeryexo <yexo@openttd.org>2009-08-19 16:14:15 +0000
commita4afa140f36673cd7dac1277aa4dd1d45618363b (patch)
tree8617da9c602cfe25338ae27da8ba08bc8ff6415c /src/ai
parent0780dc8138ae6edf3aee217f48e7759804a95464 (diff)
downloadopenttd-a4afa140f36673cd7dac1277aa4dd1d45618363b.tar.xz
(svn r17223) -Change [NoAI] [FS#2980]: Crash an AI when it uses a DoCommand / Sleep instead of just printing an error message in the AI Debug Window
Diffstat (limited to 'src/ai')
-rw-r--r--src/ai/ai_instance.cpp8
-rw-r--r--src/ai/ai_instance.hpp17
-rw-r--r--src/ai/api/ai_controller.cpp3
-rw-r--r--src/ai/api/ai_object.cpp3
4 files changed, 26 insertions, 5 deletions
diff --git a/src/ai/ai_instance.cpp b/src/ai/ai_instance.cpp
index 6d3397a70..a5ef5135b 100644
--- a/src/ai/ai_instance.cpp
+++ b/src/ai/ai_instance.cpp
@@ -352,6 +352,10 @@ void AIInstance::GameLoop()
} catch (AI_VMSuspend e) {
this->suspend = e.GetSuspendTime();
this->callback = e.GetSuspendCallback();
+ } catch (AI_FatalError e) {
+ this->engine->ThrowError(e.GetErrorMessage());
+ this->engine->ResumeError();
+ this->Died();
}
this->is_started = true;
@@ -368,6 +372,10 @@ void AIInstance::GameLoop()
} catch (AI_VMSuspend e) {
this->suspend = e.GetSuspendTime();
this->callback = e.GetSuspendCallback();
+ } catch (AI_FatalError e) {
+ this->engine->ThrowError(e.GetErrorMessage());
+ this->engine->ResumeError();
+ this->Died();
}
}
diff --git a/src/ai/ai_instance.hpp b/src/ai/ai_instance.hpp
index f260d46d4..c93bf0472 100644
--- a/src/ai/ai_instance.hpp
+++ b/src/ai/ai_instance.hpp
@@ -18,7 +18,7 @@ public:
AI_VMSuspend(int time, AISuspendCallbackProc *callback) :
time(time),
callback(callback)
- {}
+ {}
int GetSuspendTime() { return time; }
AISuspendCallbackProc *GetSuspendCallback() { return callback; }
@@ -28,6 +28,21 @@ private:
AISuspendCallbackProc *callback;
};
+/**
+ * A throw-class that is given when the AI made a fatal error.
+ */
+class AI_FatalError {
+public:
+ AI_FatalError(const char *msg) :
+ msg(msg)
+ {}
+
+ const char *GetErrorMessage() { return msg; }
+
+private:
+ const char *msg;
+};
+
class AIInstance {
public:
friend class AIObject;
diff --git a/src/ai/api/ai_controller.cpp b/src/ai/api/ai_controller.cpp
index 24510b7e7..7553f5944 100644
--- a/src/ai/api/ai_controller.cpp
+++ b/src/ai/api/ai_controller.cpp
@@ -24,8 +24,7 @@
/* static */ void AIController::Sleep(int ticks)
{
if (!AIObject::GetAllowDoCommand()) {
- AILog::Error("You are not allowed to call Sleep in your constructor, Save(), Load(), and any valuator.\n");
- return;
+ throw AI_FatalError("You are not allowed to call Sleep in your constructor, Save(), Load(), and any valuator.");
}
if (ticks <= 0) {
diff --git a/src/ai/api/ai_object.cpp b/src/ai/api/ai_object.cpp
index bb17e58f8..825c76c30 100644
--- a/src/ai/api/ai_object.cpp
+++ b/src/ai/api/ai_object.cpp
@@ -191,8 +191,7 @@ int AIObject::GetCallbackVariable(int index)
bool AIObject::DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint cmd, const char *text, AISuspendCallbackProc *callback)
{
if (AIObject::GetAllowDoCommand() == false) {
- AILog::Error("You are not allowed to execute any DoCommand (even indirect) in your constructor, Save(), Load(), and any valuator.\n");
- return false;
+ throw AI_FatalError("You are not allowed to execute any DoCommand (even indirect) in your constructor, Save(), Load(), and any valuator.");
}
CommandCost res;