From a4afa140f36673cd7dac1277aa4dd1d45618363b Mon Sep 17 00:00:00 2001 From: yexo Date: Wed, 19 Aug 2009 16:14:15 +0000 Subject: (svn r17223) -Change [NoAI] [FS#2980]: Crash an AI when it uses a DoCommand / Sleep instead of just printing an error message in the AI Debug Window --- src/ai/ai_instance.cpp | 8 ++++++++ src/ai/ai_instance.hpp | 17 ++++++++++++++++- src/ai/api/ai_controller.cpp | 3 +-- src/ai/api/ai_object.cpp | 3 +-- 4 files changed, 26 insertions(+), 5 deletions(-) (limited to 'src/ai') diff --git a/src/ai/ai_instance.cpp b/src/ai/ai_instance.cpp index 6d3397a70..a5ef5135b 100644 --- a/src/ai/ai_instance.cpp +++ b/src/ai/ai_instance.cpp @@ -352,6 +352,10 @@ void AIInstance::GameLoop() } catch (AI_VMSuspend e) { this->suspend = e.GetSuspendTime(); this->callback = e.GetSuspendCallback(); + } catch (AI_FatalError e) { + this->engine->ThrowError(e.GetErrorMessage()); + this->engine->ResumeError(); + this->Died(); } this->is_started = true; @@ -368,6 +372,10 @@ void AIInstance::GameLoop() } catch (AI_VMSuspend e) { this->suspend = e.GetSuspendTime(); this->callback = e.GetSuspendCallback(); + } catch (AI_FatalError e) { + this->engine->ThrowError(e.GetErrorMessage()); + this->engine->ResumeError(); + this->Died(); } } diff --git a/src/ai/ai_instance.hpp b/src/ai/ai_instance.hpp index f260d46d4..c93bf0472 100644 --- a/src/ai/ai_instance.hpp +++ b/src/ai/ai_instance.hpp @@ -18,7 +18,7 @@ public: AI_VMSuspend(int time, AISuspendCallbackProc *callback) : time(time), callback(callback) - {} + {} int GetSuspendTime() { return time; } AISuspendCallbackProc *GetSuspendCallback() { return callback; } @@ -28,6 +28,21 @@ private: AISuspendCallbackProc *callback; }; +/** + * A throw-class that is given when the AI made a fatal error. + */ +class AI_FatalError { +public: + AI_FatalError(const char *msg) : + msg(msg) + {} + + const char *GetErrorMessage() { return msg; } + +private: + const char *msg; +}; + class AIInstance { public: friend class AIObject; diff --git a/src/ai/api/ai_controller.cpp b/src/ai/api/ai_controller.cpp index 24510b7e7..7553f5944 100644 --- a/src/ai/api/ai_controller.cpp +++ b/src/ai/api/ai_controller.cpp @@ -24,8 +24,7 @@ /* static */ void AIController::Sleep(int ticks) { if (!AIObject::GetAllowDoCommand()) { - AILog::Error("You are not allowed to call Sleep in your constructor, Save(), Load(), and any valuator.\n"); - return; + throw AI_FatalError("You are not allowed to call Sleep in your constructor, Save(), Load(), and any valuator."); } if (ticks <= 0) { diff --git a/src/ai/api/ai_object.cpp b/src/ai/api/ai_object.cpp index bb17e58f8..825c76c30 100644 --- a/src/ai/api/ai_object.cpp +++ b/src/ai/api/ai_object.cpp @@ -191,8 +191,7 @@ int AIObject::GetCallbackVariable(int index) bool AIObject::DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint cmd, const char *text, AISuspendCallbackProc *callback) { if (AIObject::GetAllowDoCommand() == false) { - AILog::Error("You are not allowed to execute any DoCommand (even indirect) in your constructor, Save(), Load(), and any valuator.\n"); - return false; + throw AI_FatalError("You are not allowed to execute any DoCommand (even indirect) in your constructor, Save(), Load(), and any valuator."); } CommandCost res; -- cgit v1.2.3-54-g00ecf