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author | yexo <yexo@openttd.org> | 2010-01-02 15:52:29 +0000 |
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committer | yexo <yexo@openttd.org> | 2010-01-02 15:52:29 +0000 |
commit | fe67e85700988303c6e0148fa6212bf3904c8fca (patch) | |
tree | 84c8f9073611d231b11fa755b46c051ccc587ade /src/ai/api/ai_engine.hpp.sq | |
parent | ea75e7da60300bd0b1913a1a19ea554da21a592c (diff) | |
download | openttd-fe67e85700988303c6e0148fa6212bf3904c8fca.tar.xz |
(svn r18687) -Add [NoAI]: AIEngine::IsBuildable to check if you can build a certain engine.
-Change: AIEngine::IsValidEngine will now also return true when you have at least one vehicle of that type even if you can't build it anymore.
Diffstat (limited to 'src/ai/api/ai_engine.hpp.sq')
-rw-r--r-- | src/ai/api/ai_engine.hpp.sq | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/ai/api/ai_engine.hpp.sq b/src/ai/api/ai_engine.hpp.sq index 78f9a1c06..594f7bd5e 100644 --- a/src/ai/api/ai_engine.hpp.sq +++ b/src/ai/api/ai_engine.hpp.sq @@ -27,6 +27,7 @@ void SQAIEngine_Register(Squirrel *engine) SQAIEngine.AddConstructor<void (AIEngine::*)(), 1>(engine, "x"); SQAIEngine.DefSQStaticMethod(engine, &AIEngine::IsValidEngine, "IsValidEngine", 2, ".i"); + SQAIEngine.DefSQStaticMethod(engine, &AIEngine::IsBuildable, "IsBuildable", 2, ".i"); SQAIEngine.DefSQStaticMethod(engine, &AIEngine::GetName, "GetName", 2, ".i"); SQAIEngine.DefSQStaticMethod(engine, &AIEngine::GetCargoType, "GetCargoType", 2, ".i"); SQAIEngine.DefSQStaticMethod(engine, &AIEngine::CanRefitCargo, "CanRefitCargo", 3, ".ii"); |