From fe67e85700988303c6e0148fa6212bf3904c8fca Mon Sep 17 00:00:00 2001 From: yexo Date: Sat, 2 Jan 2010 15:52:29 +0000 Subject: (svn r18687) -Add [NoAI]: AIEngine::IsBuildable to check if you can build a certain engine. -Change: AIEngine::IsValidEngine will now also return true when you have at least one vehicle of that type even if you can't build it anymore. --- src/ai/api/ai_engine.hpp.sq | 1 + 1 file changed, 1 insertion(+) (limited to 'src/ai/api/ai_engine.hpp.sq') diff --git a/src/ai/api/ai_engine.hpp.sq b/src/ai/api/ai_engine.hpp.sq index 78f9a1c06..594f7bd5e 100644 --- a/src/ai/api/ai_engine.hpp.sq +++ b/src/ai/api/ai_engine.hpp.sq @@ -27,6 +27,7 @@ void SQAIEngine_Register(Squirrel *engine) SQAIEngine.AddConstructor(engine, "x"); SQAIEngine.DefSQStaticMethod(engine, &AIEngine::IsValidEngine, "IsValidEngine", 2, ".i"); + SQAIEngine.DefSQStaticMethod(engine, &AIEngine::IsBuildable, "IsBuildable", 2, ".i"); SQAIEngine.DefSQStaticMethod(engine, &AIEngine::GetName, "GetName", 2, ".i"); SQAIEngine.DefSQStaticMethod(engine, &AIEngine::GetCargoType, "GetCargoType", 2, ".i"); SQAIEngine.DefSQStaticMethod(engine, &AIEngine::CanRefitCargo, "CanRefitCargo", 3, ".ii"); -- cgit v1.2.3-54-g00ecf