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authoryexo <yexo@openttd.org>2010-01-29 00:03:31 +0000
committeryexo <yexo@openttd.org>2010-01-29 00:03:31 +0000
commitfae34ee719a90dc7b7d68b54b97fb5485387b356 (patch)
tree2f584e6bf3765b262d9ade84f32bcd222b5ca015 /src/ai/ai_config.cpp
parentd75b9f1642f24dd3336437d818b41c2a6d295905 (diff)
downloadopenttd-fae34ee719a90dc7b7d68b54b97fb5485387b356.tar.xz
(svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version
Diffstat (limited to 'src/ai/ai_config.cpp')
-rw-r--r--src/ai/ai_config.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ai/ai_config.cpp b/src/ai/ai_config.cpp
index 4b725728a..c0ae01848 100644
--- a/src/ai/ai_config.cpp
+++ b/src/ai/ai_config.cpp
@@ -16,11 +16,11 @@
#include "ai.hpp"
#include "ai_config.hpp"
-void AIConfig::ChangeAI(const char *name, int version, bool is_random_ai)
+void AIConfig::ChangeAI(const char *name, int version, bool force_exact_match, bool is_random_ai)
{
free((void *)this->name);
this->name = (name == NULL) ? NULL : strdup(name);
- this->info = (name == NULL) ? NULL : AI::FindInfo(this->name, version);
+ this->info = (name == NULL) ? NULL : AI::FindInfo(this->name, version, force_exact_match);
this->version = (info == NULL) ? -1 : info->GetVersion();
this->is_random_ai = is_random_ai;
if (this->config_list != NULL) delete this->config_list;
@@ -79,7 +79,7 @@ AIInfo *AIConfig::GetInfo() const
bool AIConfig::ResetInfo()
{
- this->info = AI::FindInfo(this->name, -1);
+ this->info = AI::FindInfo(this->name, -1, false);
return this->info != NULL;
}