diff options
author | frosch <frosch@openttd.org> | 2012-12-05 19:35:38 +0000 |
---|---|---|
committer | frosch <frosch@openttd.org> | 2012-12-05 19:35:38 +0000 |
commit | e43bf5dabdb4a62b4e6b6812db422b962b4eaaf1 (patch) | |
tree | 6701005ef52a18c62ca5f79f3d34d130cc92418d /src/ai/ai_config.cpp | |
parent | 22dc45738d2a3a9634693e43dbbf95d948142b83 (diff) | |
download | openttd-e43bf5dabdb4a62b4e6b6812db422b962b4eaaf1.tar.xz |
(svn r24788) -Change: Detach script settings from difficulty settings. Always allow changing all script settings without setting difficulty to custom.
Diffstat (limited to 'src/ai/ai_config.cpp')
-rw-r--r-- | src/ai/ai_config.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ai/ai_config.cpp b/src/ai/ai_config.cpp index 295495457..7241eab0a 100644 --- a/src/ai/ai_config.cpp +++ b/src/ai/ai_config.cpp @@ -80,7 +80,7 @@ int AIConfig::GetSetting(const char *name) const { if (this->info == NULL) { SettingValueList::const_iterator it = this->settings.find(name); - if (it == this->settings.end() || GetGameSettings().difficulty.diff_level != SP_CUSTOM) { + if (it == this->settings.end()) { assert(strcmp("start_date", name) == 0); switch (GetGameSettings().difficulty.diff_level) { case SP_EASY: return AI::START_NEXT_EASY; |