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authortron <tron@openttd.org>2005-08-08 21:35:27 +0000
committertron <tron@openttd.org>2005-08-08 21:35:27 +0000
commite42b560049dd76b600323ac5de1f5424f141926f (patch)
tree141477785c427feae7e947288ef130ed6317e658 /spritecache.h
parentb67af2df3e6307e75e26f165b291ff3f9c9e4ad3 (diff)
downloadopenttd-e42b560049dd76b600323ac5de1f5424f141926f.tar.xz
(svn r2845) Remove sprite size caching, it was unused
This makes GetSpriteDimension() superflous, because now it's just a thin wrapper around GetSprite() returning only part of the information, therefore remove it too
Diffstat (limited to 'spritecache.h')
-rw-r--r--spritecache.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/spritecache.h b/spritecache.h
index 3e24c0f0a..9d25f2bc7 100644
--- a/spritecache.h
+++ b/spritecache.h
@@ -12,12 +12,6 @@ typedef struct Sprite {
byte data[VARARRAY_SIZE];
} Sprite;
-typedef struct {
- int xoffs, yoffs;
- int xsize, ysize;
-} SpriteDimension;
-
-const SpriteDimension *GetSpriteDimension(SpriteID sprite);
const void *GetRawSprite(SpriteID sprite);
static inline const Sprite *GetSprite(SpriteID sprite)