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authortron <tron@openttd.org>2005-07-05 19:54:35 +0000
committertron <tron@openttd.org>2005-07-05 19:54:35 +0000
commita06b2fdc44a7df06b37f53dfcf2d8e57c2caf36a (patch)
tree52d7739d555b6d04e4649b8726c250c3f6464b6b /spritecache.h
parentb29556e6b5c78b3700da1902ef8c8151bcf9fb41 (diff)
downloadopenttd-a06b2fdc44a7df06b37f53dfcf2d8e57c2caf36a.tar.xz
(svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
Diffstat (limited to 'spritecache.h')
-rw-r--r--spritecache.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/spritecache.h b/spritecache.h
index 70acb2d39..64c4ce51d 100644
--- a/spritecache.h
+++ b/spritecache.h
@@ -9,7 +9,6 @@ typedef struct Sprite {
int16 y_offs;
byte data[VARARRAY_SIZE];
} Sprite;
-assert_compile(sizeof(Sprite) == 8);
typedef struct {
int xoffs, yoffs;