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author | Darkvater <darkvater@openttd.org> | 2005-09-18 20:56:44 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2005-09-18 20:56:44 +0000 |
commit | 8e6a911700de2875db95d254e5a5771e73ceedd7 (patch) | |
tree | 2e474d7261d3d1f3a5a381895f572bd5b78fe606 /spritecache.h | |
parent | 3097ee24292dc0c9fc19e98078a0403b96654787 (diff) | |
download | openttd-8e6a911700de2875db95d254e5a5771e73ceedd7.tar.xz |
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
Diffstat (limited to 'spritecache.h')
-rw-r--r-- | spritecache.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/spritecache.h b/spritecache.h index ebc37de2b..93df8c106 100644 --- a/spritecache.h +++ b/spritecache.h @@ -31,4 +31,4 @@ bool LoadNextSprite(int load_index, byte file_index); void DupSprite(SpriteID old, SpriteID new); void SkipSprites(uint count); -#endif +#endif /* SPRITECACHE_H */ |