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authorpeter1138 <peter1138@openttd.org>2006-05-04 03:38:09 +0000
committerpeter1138 <peter1138@openttd.org>2006-05-04 03:38:09 +0000
commit6d79e910b747b6bdda338c5933b7b99ed6beff8a (patch)
tree18fde53cbbcff832e6c0a662792c99e13e6c25a2 /sprite.h
parenta563b7d23c3436b4096a2b2b333d000b63d8d232 (diff)
downloadopenttd-6d79e910b747b6bdda338c5933b7b99ed6beff8a.tar.xz
(svn r4733) - NewGRF: remove remnants of old resolver code.
Diffstat (limited to 'sprite.h')
-rw-r--r--sprite.h16
1 files changed, 0 insertions, 16 deletions
diff --git a/sprite.h b/sprite.h
index dccb9e090..f8a2e6174 100644
--- a/sprite.h
+++ b/sprite.h
@@ -45,20 +45,4 @@ typedef struct DrawBuildingsTileStruct {
#include "newgrf_spritegroup.h"
-/* This takes value (probably of the variable specified in the group) and
- * chooses corresponding SpriteGroup accordingly to the given
- * DeterministicSpriteGroup. */
-SpriteGroup *EvalDeterministicSpriteGroup(const DeterministicSpriteGroup *dsg, int value);
-/* Get value of a common deterministic SpriteGroup variable. */
-int GetDeterministicSpriteValue(byte var);
-
-/* This takes randomized bitmask (probably associated with
- * vehicle/station/whatever) and chooses corresponding SpriteGroup
- * accordingly to the given RandomizedSpriteGroup. */
-SpriteGroup *EvalRandomizedSpriteGroup(const RandomizedSpriteGroup *rsg, byte random_bits);
-/* Triggers given RandomizedSpriteGroup with given bitmask and returns and-mask
- * of random bits to be reseeded, or zero if there were no triggers matched
- * (then they are |ed to @waiting_triggers instead). */
-byte RandomizedSpriteGroupTriggeredBits(const RandomizedSpriteGroup *rsg, byte triggers, byte *waiting_triggers);
-
#endif /* SPRITE_H */