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authormaedhros <maedhros@openttd.org>2007-03-19 11:27:30 +0000
committermaedhros <maedhros@openttd.org>2007-03-19 11:27:30 +0000
commit73ff939ddbb4772178de68f821d9c32ded846a06 (patch)
tree8ccaccab74c6399452d6ff3f09d5c94335516a62 /source.list
parentae48a7447be849bdad48ca5996a246d29165f39e (diff)
downloadopenttd-73ff939ddbb4772178de68f821d9c32ded846a06.tar.xz
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game. Many thanks to everyone who contributed code and ideas, and all the testers who found things we missed.
Diffstat (limited to 'source.list')
-rw-r--r--source.list4
1 files changed, 4 insertions, 0 deletions
diff --git a/source.list b/source.list
index 7c0c1da74..36347e9d3 100644
--- a/source.list
+++ b/source.list
@@ -140,10 +140,12 @@ newgrf_callbacks.h
newgrf_cargo.h
newgrf_config.h
newgrf_engine.h
+newgrf_house.h
newgrf_sound.h
newgrf_spritegroup.h
newgrf_station.h
newgrf_text.h
+newgrf_town.h
news.h
npf.h
music/null_m.h
@@ -279,10 +281,12 @@ ai/trolly/trolly.cpp
newgrf.cpp
newgrf_config.cpp
newgrf_engine.cpp
+newgrf_house.cpp
newgrf_sound.cpp
newgrf_spritegroup.cpp
newgrf_station.cpp
newgrf_text.cpp
+newgrf_town.cpp
# Map Accessors
bridge_map.cpp