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authormaedhros <maedhros@openttd.org>2007-03-19 11:27:30 +0000
committermaedhros <maedhros@openttd.org>2007-03-19 11:27:30 +0000
commit209101391abfaf901bfc68c83c79bf8c9865b0bb (patch)
tree8ccaccab74c6399452d6ff3f09d5c94335516a62 /source.list
parent3d3d8d7c47f3fb98abeefe943f7c94f4485f3dec (diff)
downloadopenttd-209101391abfaf901bfc68c83c79bf8c9865b0bb.tar.xz
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game. Many thanks to everyone who contributed code and ideas, and all the testers who found things we missed.
Diffstat (limited to 'source.list')
-rw-r--r--source.list4
1 files changed, 4 insertions, 0 deletions
diff --git a/source.list b/source.list
index 7c0c1da74..36347e9d3 100644
--- a/source.list
+++ b/source.list
@@ -140,10 +140,12 @@ newgrf_callbacks.h
newgrf_cargo.h
newgrf_config.h
newgrf_engine.h
+newgrf_house.h
newgrf_sound.h
newgrf_spritegroup.h
newgrf_station.h
newgrf_text.h
+newgrf_town.h
news.h
npf.h
music/null_m.h
@@ -279,10 +281,12 @@ ai/trolly/trolly.cpp
newgrf.cpp
newgrf_config.cpp
newgrf_engine.cpp
+newgrf_house.cpp
newgrf_sound.cpp
newgrf_spritegroup.cpp
newgrf_station.cpp
newgrf_text.cpp
+newgrf_town.cpp
# Map Accessors
bridge_map.cpp