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authortruelight <truelight@openttd.org>2004-08-09 17:04:08 +0000
committertruelight <truelight@openttd.org>2004-08-09 17:04:08 +0000
commitefaeb275f78e18d594d9ee8ff04eccd2dc59512c (patch)
treebc8e1f56d77706d14d048cb2d99e53291930b520 /smallmap_gui.c
downloadopenttd-efaeb275f78e18d594d9ee8ff04eccd2dc59512c.tar.xz
(svn r1) Import of revision 975 of old (crashed) SVN
Diffstat (limited to 'smallmap_gui.c')
-rw-r--r--smallmap_gui.c997
1 files changed, 997 insertions, 0 deletions
diff --git a/smallmap_gui.c b/smallmap_gui.c
new file mode 100644
index 000000000..95bd826cf
--- /dev/null
+++ b/smallmap_gui.c
@@ -0,0 +1,997 @@
+#include "stdafx.h"
+#include "ttd.h"
+
+#include "window.h"
+#include "gfx.h"
+#include "viewport.h"
+#include "player.h"
+#include "vehicle.h"
+#include "town.h"
+
+static const Widget _smallmap_megabig_widgets[] = {
+{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5,STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, 13, 11, 592, 0, 13, STR_00B0_MAP,STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_IMGBTN, 13, 593, 606, 0, 13, 0x2AA,STR_01CC_TOGGLE_LARGE_SMALL_MAP},
+{ WWT_IMGBTN, 13, 0, 606, 14, 407, 0x0, 0},
+{ WWT_6, 13, 2, 604, 16, 405, 0x0, 0},
+{ WWT_IMGBTN, 13, 541, 562, 408, 429, 0x2E2,STR_0191_SHOW_LAND_CONTOURS_ON_MAP},
+{ WWT_IMGBTN, 13, 563, 584, 408, 429, 0x2E3,STR_0192_SHOW_VEHICLES_ON_MAP},
+{ WWT_IMGBTN, 13, 585, 606, 408, 429, 0x2E5,STR_0193_SHOW_INDUSTRIES_ON_MAP},
+{ WWT_IMGBTN, 13, 519, 540, 430, 451, 0x2E4,STR_0194_SHOW_TRANSPORT_ROUTES_ON},
+{ WWT_IMGBTN, 13, 541, 562, 430, 451, 0x2E6,STR_0195_SHOW_VEGETATION_ON_MAP},
+{ WWT_IMGBTN, 13, 563, 584, 430, 451, 0x2E7,STR_0196_SHOW_LAND_OWNERS_ON_MAP},
+{ WWT_IMGBTN, 13, 585, 606, 430, 451, 0xFED,STR_0197_TOGGLE_TOWN_NAMES_ON_OFF},
+{ WWT_IMGBTN, 13, 0, 518, 408, 451, 0x0,STR_0197_TOGGLE_TOWN_NAMES_ON_OFF},
+{ WWT_IMGBTN, 13, 519, 540, 408, 429, 0x0,0},
+{ WWT_LAST},
+};
+
+static const Widget _smallmap_big_widgets[] = {
+{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5,STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, 13, 11, 431, 0, 13, STR_00B0_MAP,STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_IMGBTN, 13, 432, 445, 0, 13, 0x2AA,STR_01CC_TOGGLE_LARGE_SMALL_MAP},
+{ WWT_IMGBTN, 13, 0, 445, 14, 257, 0x0, 0},
+{ WWT_6, 13, 2, 443, 16, 255, 0x0, 0},
+{ WWT_IMGBTN, 13, 380, 401, 258, 279, 0x2E2,STR_0191_SHOW_LAND_CONTOURS_ON_MAP},
+{ WWT_IMGBTN, 13, 402, 423, 258, 279, 0x2E3,STR_0192_SHOW_VEHICLES_ON_MAP},
+{ WWT_IMGBTN, 13, 424, 445, 258, 279, 0x2E5,STR_0193_SHOW_INDUSTRIES_ON_MAP},
+{ WWT_IMGBTN, 13, 380, 401, 280, 301, 0x2E4,STR_0194_SHOW_TRANSPORT_ROUTES_ON},
+{ WWT_IMGBTN, 13, 402, 423, 280, 301, 0x2E6,STR_0195_SHOW_VEGETATION_ON_MAP},
+{ WWT_IMGBTN, 13, 424, 445, 280, 301, 0x2E7,STR_0196_SHOW_LAND_OWNERS_ON_MAP},
+{ WWT_IMGBTN, 13, 358, 379, 280, 301, 0xFED,STR_0197_TOGGLE_TOWN_NAMES_ON_OFF},
+{ WWT_IMGBTN, 13, 0, 357, 258, 301, 0x0,STR_0197_TOGGLE_TOWN_NAMES_ON_OFF},
+{ WWT_IMGBTN, 13, 358, 379, 258, 279, 0x0,0},
+{ WWT_LAST},
+};
+
+
+static const Widget _smallmap_small_widgets[] = {
+{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5,STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, 13, 11, 233, 0, 13, STR_00B0_MAP,STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_IMGBTN, 13, 234, 247, 0, 13, 0x2AA,STR_01CC_TOGGLE_LARGE_SMALL_MAP},
+{ WWT_IMGBTN, 13, 0, 225, 14, 167, 0x0, 0},
+{ WWT_6, 13, 2, 223, 16, 165, 0x0, 0},
+{ WWT_IMGBTN, 13, 226, 247, 14, 35, 0x2E2,STR_0191_SHOW_LAND_CONTOURS_ON_MAP},
+{ WWT_IMGBTN, 13, 226, 247, 36, 57, 0x2E3,STR_0192_SHOW_VEHICLES_ON_MAP},
+{ WWT_IMGBTN, 13, 226, 247, 58, 79, 0x2E5,STR_0193_SHOW_INDUSTRIES_ON_MAP},
+{ WWT_IMGBTN, 13, 226, 247, 80, 101, 0x2E4,STR_0194_SHOW_TRANSPORT_ROUTES_ON},
+{ WWT_IMGBTN, 13, 226, 247, 102, 123, 0x2E6,STR_0195_SHOW_VEGETATION_ON_MAP},
+{ WWT_IMGBTN, 13, 226, 247, 124, 145, 0x2E7,STR_0196_SHOW_LAND_OWNERS_ON_MAP},
+{ WWT_IMGBTN, 13, 226, 247, 146, 167, 0xFED,STR_0197_TOGGLE_TOWN_NAMES_ON_OFF},
+{ WWT_IMGBTN, 13, 0, 247, 168, 211, 0x0,0},
+{ WWT_LAST},
+};
+
+static int _smallmap_type;
+static byte _smallmap_size;
+static bool _smallmap_show_towns = true;
+
+static void DoShowSmallMap(int big);
+
+#define MK(a,b) a,b
+#define MKEND() 0xffff
+#define MS(a,b) (a|0x100),b
+
+static const uint16 _legend_land_contours[] = {
+ MK(0x5A,STR_00F0_100M),
+ MK(0x5C,STR_00F1_200M),
+ MK(0x5E,STR_00F2_300M),
+ MK(0x1F,STR_00F3_400M),
+ MK(0x27,STR_00F4_500M),
+
+ MS(0xD7,STR_00EB_ROADS),
+ MK(0x0A,STR_00EC_RAILROADS),
+ MK(0x98,STR_00ED_STATIONS_AIRPORTS_DOCKS),
+ MK(0xB5,STR_00EE_BUILDINGS_INDUSTRIES),
+ MK(0x0F,STR_00EF_VEHICLES),
+ MKEND()
+};
+
+static const uint16 _legend_vehicles[] = {
+ MK(0xB8,STR_00F5_TRAINS),
+ MK(0xBF,STR_00F6_ROAD_VEHICLES),
+ MK(0x98,STR_00F7_SHIPS),
+ MK(0x0F,STR_00F8_AIRCRAFT),
+ MS(0xD7,STR_00F9_TRANSPORT_ROUTES),
+ MK(0xB5,STR_00EE_BUILDINGS_INDUSTRIES),
+ MKEND()
+};
+
+static const uint16 _legend_industries_normal[] = {
+ MK(0xD7,STR_00FA_COAL_MINE),
+ MK(0xB8,STR_00FB_POWER_STATION),
+ MK(0x56,STR_00FC_FOREST),
+ MK(0xC2,STR_00FD_SAWMILL),
+ MK(0xBF,STR_00FE_OIL_REFINERY),
+ MK(0x0F,STR_0105_BANK),
+
+ MS(0x30,STR_00FF_FARM),
+ MK(0xAE,STR_0100_FACTORY),
+ MK(0x98,STR_0102_OIL_WELLS),
+ MK(0x37,STR_0103_IRON_ORE_MINE),
+ MK(0x0A,STR_0104_STEEL_MILL),
+ MKEND()
+};
+
+static const uint16 _legend_industries_hilly[] = {
+ MK(0xD7,STR_00FA_COAL_MINE),
+ MK(0xB8,STR_00FB_POWER_STATION),
+ MK(0x56,STR_00FC_FOREST),
+ MK(0x0A,STR_0106_PAPER_MILL),
+ MK(0xBF,STR_00FE_OIL_REFINERY),
+ MK(0x37,STR_0108_FOOD_PROCESSING_PLANT),
+ MS(0x30,STR_00FF_FARM),
+
+ MK(0xAE,STR_0101_PRINTING_WORKS),
+ MK(0x98,STR_0102_OIL_WELLS),
+ MK(0xC2,STR_0107_GOLD_MINE),
+ MK(0x0F,STR_0105_BANK),
+ MKEND()
+};
+
+static const uint16 _legend_industries_desert[] = {
+ MK(0xBF,STR_00FE_OIL_REFINERY),
+ MK(0x98,STR_0102_OIL_WELLS),
+ MK(0x0F,STR_0105_BANK),
+ MK(0xB8,STR_0109_DIAMOND_MINE),
+ MK(0x37,STR_0108_FOOD_PROCESSING_PLANT),
+ MK(0x0A,STR_010A_COPPER_ORE_MINE),
+ MK(0x30,STR_00FF_FARM),
+ MS(0x56,STR_010B_FRUIT_PLANTATION),
+
+ MK(0x27,STR_010C_RUBBER_PLANTATION),
+ MK(0x25,STR_010D_WATER_SUPPLY),
+ MK(0xD0,STR_010E_WATER_TOWER),
+ MK(0xAE,STR_0100_FACTORY),
+ MK(0xC2,STR_010F_LUMBER_MILL),
+ MKEND()
+};
+
+static const uint16 _legend_industries_candy[] = {
+ MK(0x30,STR_0110_COTTON_CANDY_FOREST),
+ MK(0xAE,STR_0111_CANDY_FACTORY),
+ MK(0x27,STR_0112_BATTERY_FARM),
+ MK(0x37,STR_0113_COLA_WELLS),
+ MK(0xD0,STR_0114_TOY_SHOP),
+ MK(0x0A,STR_0115_TOY_FACTORY),
+ MS(0x25,STR_0116_PLASTIC_FOUNTAINS),
+
+ MK(0xB8,STR_0117_FIZZY_DRINK_FACTORY),
+ MK(0x98,STR_0118_BUBBLE_GENERATOR),
+ MK(0xC2,STR_0119_TOFFEE_QUARRY),
+ MK(0x0F,STR_011A_SUGAR_MINE),
+ MKEND()
+};
+
+static const uint16 _legend_routes[] = {
+ MK(0xD7,STR_00EB_ROADS),
+ MK(0x0A,STR_00EC_RAILROADS),
+ MK(0xB5,STR_00EE_BUILDINGS_INDUSTRIES),
+ MS(0x56,STR_011B_RAILROAD_STATION),
+
+ MK(0xC2,STR_011C_TRUCK_LOADING_BAY),
+ MK(0xBF,STR_011D_BUS_STATION),
+ MK(0xB8,STR_011E_AIRPORT_HELIPORT),
+ MK(0x98,STR_011F_DOCK),
+ MKEND()
+};
+
+static const uint16 _legend_vegetation[] = {
+ MK(0x52,STR_0120_ROUGH_LAND),
+ MK(0x54,STR_0121_GRASS_LAND),
+ MK(0x37,STR_0122_BARE_LAND),
+ MK(0x25,STR_0123_FIELDS),
+ MK(0x57,STR_0124_TREES),
+ MK(0xD0,STR_00FC_FOREST),
+ MS(0x0A,STR_0125_ROCKS),
+
+ MK(0xC2,STR_012A_DESERT),
+ MK(0x98,STR_012B_SNOW),
+ MK(0xD7,STR_00F9_TRANSPORT_ROUTES),
+ MK(0xB5,STR_00EE_BUILDINGS_INDUSTRIES),
+ MKEND()
+};
+
+static const uint16 _legend_land_owners[] = {
+ MK(0xCA,STR_0126_WATER),
+ MK(0x54,STR_0127_NO_OWNER),
+ MK(0xB4,STR_0128_TOWNS),
+ MK(0x20,STR_0129_INDUSTRIES),
+ MKEND()
+};
+#undef MK
+#undef MS
+#undef MKEND
+
+
+enum { IND_OFFS = 6 };
+static const uint16 * const _legend_table[] = {
+ _legend_land_contours,
+ _legend_vehicles,
+ NULL,
+ _legend_routes,
+ _legend_vegetation,
+ _legend_land_owners,
+
+ _legend_industries_normal,
+ _legend_industries_hilly,
+ _legend_industries_desert,
+ _legend_industries_candy,
+};
+
+#if defined(TTD_ALIGNMENT_4)
+ static INLINE void WRITE_PIXELS(void *dst, uint32 val)
+ {
+ byte *d = (byte*)dst;
+# if defined(TTD_BIG_ENDIAN)
+ d[0] = (byte)(val >> 24);
+ d[1] = (byte)(val >> 16);
+ d[2] = (byte)(val >> 8);
+ d[3] = (byte)(val >> 0);
+# elif defined(TTD_LITTLE_ENDIAN)
+ d[0] = (byte)(val >> 0);
+ d[1] = (byte)(val >> 8);
+ d[2] = (byte)(val >> 16);
+ d[3] = (byte)(val >> 24);
+# endif
+ }
+
+/* need to use OR, otherwise we will overwrite the wrong pixels at the edges :( */
+ static INLINE void WRITE_PIXELS_OR(void *dst, uint32 val)
+ {
+ byte *d = (byte*)dst;
+# if defined(TTD_BIG_ENDIAN)
+ d[0] |= (byte)(val >> 24);
+ d[1] |= (byte)(val >> 16);
+ d[2] |= (byte)(val >> 8);
+ d[3] |= (byte)(val >> 0);
+# elif defined(TTD_LITTLE_ENDIAN)
+ d[0] |= (byte)(val >> 0);
+ d[1] |= (byte)(val >> 8);
+ d[2] |= (byte)(val >> 16);
+ d[3] |= (byte)(val >> 24);
+# endif
+ }
+#else
+# define WRITE_PIXELS(dst, val) *(uint32*)(dst) = (val);
+# define WRITE_PIXELS_OR(dst,val) *(uint32*)(dst) |= (val);
+#endif
+
+#if defined(TTD_BIG_ENDIAN)
+# define MKCOLOR(x) BSWAP32(x)
+#elif defined(TTD_LITTLE_ENDIAN)
+# define MKCOLOR(x) (x)
+#endif
+
+static const uint32 _map_height_bits[16] = {
+ MKCOLOR(0x5A5A5A5A),
+ MKCOLOR(0x5A5B5A5B),
+ MKCOLOR(0x5B5B5B5B),
+ MKCOLOR(0x5B5C5B5C),
+ MKCOLOR(0x5C5C5C5C),
+ MKCOLOR(0x5C5D5C5D),
+ MKCOLOR(0x5D5D5D5D),
+ MKCOLOR(0x5D5E5D5E),
+ MKCOLOR(0x5E5E5E5E),
+ MKCOLOR(0x5E5F5E5F),
+ MKCOLOR(0x5F5F5F5F),
+ MKCOLOR(0x5F1F5F1F),
+ MKCOLOR(0x1F1F1F1F),
+ MKCOLOR(0x1F271F27),
+ MKCOLOR(0x27272727),
+ MKCOLOR(0x27272727),
+};
+
+static const uint32 _smallmap_contours_andor[12][2] = {
+ {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)},
+ {MKCOLOR(0x000A0A00),MKCOLOR(0xFF0000FF)},
+ {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)},
+ {MKCOLOR(0x00B5B500),MKCOLOR(0xFF0000FF)},
+ {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)},
+ {MKCOLOR(0x98989898),MKCOLOR(0x00000000)},
+ {MKCOLOR(0xCACACACA),MKCOLOR(0x00000000)},
+ {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)},
+ {MKCOLOR(0xB5B5B5B5),MKCOLOR(0x00000000)},
+ {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)},
+ {MKCOLOR(0x00B5B500),MKCOLOR(0xFF0000FF)},
+ {MKCOLOR(0x000A0A00),MKCOLOR(0xFF0000FF)},
+};
+
+static const uint32 _smallmap_vehicles_andor[12][2] = {
+ {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)},
+ {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)},
+ {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)},
+ {MKCOLOR(0x00B5B500),MKCOLOR(0xFF0000FF)},
+ {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)},
+ {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)},
+ {MKCOLOR(0xCACACACA),MKCOLOR(0x00000000)},
+ {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)},
+ {MKCOLOR(0xB5B5B5B5),MKCOLOR(0x00000000)},
+ {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)},
+ {MKCOLOR(0x00B5B500),MKCOLOR(0xFF0000FF)},
+ {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)},
+};
+
+static const uint32 _smallmap_vegetation_andor[12][2] = {
+ {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)},
+ {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)},
+ {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)},
+ {MKCOLOR(0x00B5B500),MKCOLOR(0xFF0000FF)},
+ {MKCOLOR(0x00575700),MKCOLOR(0xFF0000FF)},
+ {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)},
+ {MKCOLOR(0xCACACACA),MKCOLOR(0x00000000)},
+ {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)},
+ {MKCOLOR(0xB5B5B5B5),MKCOLOR(0x00000000)},
+ {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)},
+ {MKCOLOR(0x00B5B500),MKCOLOR(0xFF0000FF)},
+ {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)},
+};
+
+static uint32 INLINE GetSmallMapCountoursPixels(uint tile)
+{
+ uint t;
+
+ t = GET_TILETYPE(tile);
+ if (t == MP_TUNNELBRIDGE) {
+ t = _map5[tile];
+ if ((t & 0x80) == 0) t>>=1;
+ if ((t & 6) == 0) {
+ t = MP_RAILWAY;
+ } else if ((t & 6) == 2) {
+ t = MP_STREET;
+ } else {
+ t = MP_WATER;
+ }
+ }
+
+ return (_map_height_bits[_map_type_and_height[tile] & 0xF] & _smallmap_contours_andor[t][1]) | _smallmap_contours_andor[t][0];
+}
+
+static void DrawSmallMapContours(byte *dst, uint xc, uint yc, int pitch, int reps, uint32 mask)
+{
+ do {
+ if (xc < TILE_X_MAX && yc < TILE_Y_MAX)
+ WRITE_PIXELS_OR( dst, GetSmallMapCountoursPixels(TILE_XY(xc,yc)) & mask );
+ } while (xc++,yc++,dst+=pitch,--reps != 0);
+}
+
+
+static uint32 INLINE GetSmallMapVehiclesPixels(uint tile)
+{
+ uint t;
+
+ t = GET_TILETYPE(tile);
+ if (t == MP_TUNNELBRIDGE) {
+ t = _map5[tile];
+ if ((t & 0x80) == 0) t>>=1;
+ if ((t & 6) == 0) {
+ t = MP_RAILWAY;
+ } else if ((t & 6) == 2) {
+ t = MP_STREET;
+ } else {
+ t = MP_WATER;
+ }
+ }
+ return (MKCOLOR(0x54545454) & _smallmap_vehicles_andor[t][1]) | _smallmap_vehicles_andor[t][0];
+}
+
+
+static void DrawSmallMapVehicles(byte *dst, uint xc, uint yc, int pitch, int reps, uint32 mask)
+{
+ do {
+ if (xc < TILE_X_MAX && yc < TILE_Y_MAX)
+ WRITE_PIXELS_OR( dst, GetSmallMapVehiclesPixels(TILE_XY(xc,yc)) & mask );
+ } while (xc++,yc++,dst+=pitch,--reps != 0);
+}
+
+static const byte _industry_smallmap_colors[175] = {
+ 215,215,215,215,215,215,215,184,
+ 184,184,184,194,194,194,194,194,
+ 86, 86,191,191,191,191,191,191,
+ 152,152,152,152,152,152,152,152,
+ 152, 48, 48, 48, 48, 48, 48,174,
+ 174,174,174,174,174,174,174, 10,
+ 10, 10, 10, 10, 10, 10, 10, 10,
+ 10, 10, 15, 15, 55, 55, 55, 55,
+ 10, 10, 10, 10, 10, 10, 10, 10,
+ 194,194,194,194,194,194,194,194,
+ 194,194,194,194,194,194,194,194,
+ 194, 15, 15,184,184,184,184,184,
+ 184,184,184,184, 55, 55, 55, 55,
+ 55, 55, 55, 55, 55, 55, 55, 55,
+ 55, 55, 55, 55, 86, 39, 37, 37,
+ 208,174,174,174,174,194,194,194,
+ 194, 48, 48,174,174,174,174, 39,
+ 39, 55,208,208,208,208, 10, 10,
+ 10, 10, 10, 10, 37, 37, 37, 37,
+ 37, 37, 37, 37,184,184,184,184,
+ 152,152,152,152,194,194,194, 15,
+ 15, 15, 15, 15, 15, 15, 15,
+};
+
+static uint32 INLINE GetSmallMapIndustriesPixels(uint tile)
+{
+ int t;
+
+ t = GET_TILETYPE(tile);
+ if (t == MP_INDUSTRY) {
+ byte color = _industry_smallmap_colors[_map5[tile]];
+ return color + (color << 8) + (color << 16) + (color << 24);
+ } else {
+ if (t == MP_TUNNELBRIDGE) {
+ t = _map5[tile];
+ if ((t & 0x80) == 0) t>>=1;
+ if ((t & 6) == 0) {
+ t = MP_RAILWAY;
+ } else if ((t & 6) == 2) {
+ t = MP_STREET;
+ } else {
+ t = MP_WATER;
+ }
+ }
+ return ((MKCOLOR(0x54545454) & _smallmap_vehicles_andor[t][1]) | _smallmap_vehicles_andor[t][0]);
+ }
+}
+
+static void DrawSmallMapIndustries(byte *dst, uint xc, uint yc, int pitch, int reps, uint32 mask)
+{
+ do {
+ if (xc < TILE_X_MAX && yc < TILE_Y_MAX)
+ WRITE_PIXELS_OR(dst, GetSmallMapIndustriesPixels(TILE_XY(xc,yc)) & mask);
+ } while (xc++,yc++,dst+=pitch,--reps != 0);
+}
+
+static uint32 INLINE GetSmallMapRoutesPixels(uint tile)
+{
+ int t;
+ uint32 bits;
+
+ t = GET_TILETYPE(tile);
+ if (t == MP_STATION) {
+ byte m5 = _map5[tile];
+ (bits = MKCOLOR(0x56565656), m5 < 8) || // 8 - railroad station (green)
+ (bits = MKCOLOR(0xB8B8B8B8), m5 < 0x43) || // 67 - airport (red)
+ (bits = MKCOLOR(0xC2C2C2C2), m5 < 0x47) || // 71 - truck loading bay (orange)
+ (bits = MKCOLOR(0xBFBFBFBF), m5 < 0x4B) || // 75 - bus station (yellow)
+ (bits = MKCOLOR(0x98989898), m5 < 0x53) || // 83 - docks (blue)
+ (bits = MKCOLOR(0xB8B8B8B8), m5 < 0x73) || // 115 - airport (red) (new airports)
+ (bits = MKCOLOR(0xFFFFFFFF), true); // all others
+ } else {
+ if (t == MP_TUNNELBRIDGE) {
+ t = _map5[tile];
+ if ((t & 0x80) == 0) t>>=1;
+ if ((t & 6) == 0) {
+ t = MP_RAILWAY;
+ } else if ((t & 6) == 2) {
+ t = MP_STREET;
+ } else {
+ t = MP_WATER;
+ }
+ }
+ // ground color
+ bits = ((MKCOLOR(0x54545454) & _smallmap_contours_andor[t][1]) | _smallmap_contours_andor[t][0]);
+ }
+ return bits;
+}
+
+static void DrawSmallMapRoutes(byte *dst, uint xc, uint yc, int pitch, int reps, uint32 mask)
+{
+ do {
+ if (xc < TILE_X_MAX && yc < TILE_Y_MAX)
+ WRITE_PIXELS_OR(dst, GetSmallMapRoutesPixels(TILE_XY(xc,yc)) & mask);
+ } while (xc++,yc++,dst+=pitch,--reps != 0);
+}
+
+static const uint32 _vegetation_clear_bits[4 + 7] = {
+ MKCOLOR(0x37373737),
+ MKCOLOR(0x37373737),
+ MKCOLOR(0x37373737),
+ MKCOLOR(0x54545454),
+
+ MKCOLOR(0x52525252),
+ MKCOLOR(0x0A0A0A0A),
+ MKCOLOR(0x25252525),
+ MKCOLOR(0x98989898),
+ MKCOLOR(0xC2C2C2C2),
+ MKCOLOR(0x54545454),
+ MKCOLOR(0x54545454),
+};
+
+static uint32 INLINE GetSmallMapVegetationPixels(uint tile)
+{
+ int i,t;
+ uint32 bits;
+
+ t = GET_TILETYPE(tile);
+ if (t == MP_CLEAR) {
+ i = (_map5[tile] & 0x1F) - 4;
+ if (i >= 0) i = (i >> 2);
+ bits = _vegetation_clear_bits[i + 4];
+ } else if (t == MP_INDUSTRY) {
+ bits = IS_BYTE_INSIDE(_map5[tile], 0x10, 0x12) ? MKCOLOR(0xD0D0D0D0) : MKCOLOR(0xB5B5B5B5);
+ } else if (t == MP_TREES) {
+ bits = MKCOLOR(0x54575754);
+ if ((_map2[tile] & 0x30) == 0x20)
+ bits = (_opt.landscape == LT_HILLY) ? MKCOLOR(0x98575798) : MKCOLOR(0xC25757C2);
+ } else {
+ if (t == MP_TUNNELBRIDGE) {
+ t = _map5[tile];
+ if ((t & 0x80) == 0) t>>=1;
+ if ((t & 6) == 0) {
+ t = MP_RAILWAY;
+ } else if ((t & 6) == 2) {
+ t = MP_STREET;
+ } else {
+ t = MP_WATER;
+ }
+ }
+ bits = ((MKCOLOR(0x54545454) & _smallmap_vehicles_andor[t][1]) | _smallmap_vehicles_andor[t][0]);
+ }
+
+ return bits;
+}
+
+
+static void DrawSmallMapVegetation(byte *dst, uint xc, uint yc, int pitch, int reps, uint32 mask)
+{
+ do {
+ if (xc < TILE_X_MAX && yc < TILE_Y_MAX)
+ WRITE_PIXELS_OR(dst, GetSmallMapVegetationPixels(TILE_XY(xc,yc)) & mask);
+ } while (xc++,yc++,dst+=pitch,--reps != 0);
+}
+
+
+static uint32 *_owner_colors;
+
+static uint32 INLINE GetSmallMapOwnerPixels(uint tile)
+{
+ int t;
+
+ t = GET_TILETYPE(tile);
+ if (t == MP_HOUSE || _map_owner[tile] == OWNER_TOWN) {
+ t = 0x80;
+ } else if (t == MP_INDUSTRY) {
+ t = 0xff;
+ } else {
+ t = _map_owner[tile];
+ }
+
+ return _owner_colors[t];
+}
+
+
+static void DrawSmallMapOwners(byte *dst, uint xc, uint yc, int pitch, int reps, uint32 mask)
+{
+ do {
+ if (xc < TILE_X_MAX && yc < TILE_Y_MAX)
+ WRITE_PIXELS_OR(dst, GetSmallMapOwnerPixels(TILE_XY(xc,yc)) & mask);
+ } while (xc++,yc++,dst+=pitch,--reps != 0);
+}
+
+
+static const uint32 _smallmap_mask_left[3] = {
+ MKCOLOR(0xFF000000),
+ MKCOLOR(0xFFFF0000),
+ MKCOLOR(0xFFFFFF00),
+};
+
+static const uint32 _smallmap_mask_right[4] = {
+ MKCOLOR(0x00000000),
+ MKCOLOR(0x000000FF),
+ MKCOLOR(0x0000FFFF),
+ MKCOLOR(0x00FFFFFF),
+};
+
+/* each tile has 4 x pixels and 1 y pixel */
+
+typedef void SmallmapDrawProc(byte *dst, uint xc, uint yc, int pitch, int reps, uint32 mask);
+
+static SmallmapDrawProc *_smallmap_draw_procs[] = {
+ DrawSmallMapContours,
+ DrawSmallMapVehicles,
+ DrawSmallMapIndustries,
+ DrawSmallMapRoutes,
+ DrawSmallMapVegetation,
+ DrawSmallMapOwners,
+};
+
+static const byte _vehicle_type_colors[6] = {
+ 184, 191, 152, 15, 215, 184
+};
+
+static INLINE uint32 dup_byte32(byte b) {
+ return b + (b << 8) + (b << 16) + (b << 24);
+}
+
+static void DrawVertMapIndicator(int x, int y, int x2, int y2)
+{
+ GfxFillRect(x, y, x2, y + 3, 69);
+ GfxFillRect(x, y2 - 3, x2, y2, 69);
+}
+
+static void DrawHorizMapIndicator(int x, int y, int x2, int y2)
+{
+ GfxFillRect(x, y, x + 3, y2, 69);
+ GfxFillRect(x2 - 3, y, x2, y2, 69);
+}
+
+static void DrawSmallMap(DrawPixelInfo *dpi, Window *w, int type, bool show_towns)
+{
+ DrawPixelInfo *old_dpi;
+ int dx,dy, x, y, x2, y2;
+ byte *ptr;
+ uint tile_x, tile_y;
+ uint32 mask;
+ int t;
+ int reps;
+ SmallmapDrawProc *proc;
+ ViewPort *vp;
+
+ old_dpi = _cur_dpi;
+ _cur_dpi = dpi;
+
+ /* clear it */
+ GfxFillRect(dpi->left, dpi->top, dpi->left + dpi->width - 1, dpi->top + dpi->height - 1, 0);
+
+ /* setup owner table */
+ if (type == 5) {
+ Player *p;
+ uint32 *tbl;
+
+ /* setup owners ptr */
+ _owner_colors = tbl = alloca(256 * sizeof(*_owner_colors));
+
+ /* clear the town colors */
+ memset(tbl + 128, 0xB4, 128 * sizeof(*_owner_colors));
+
+ /* fill with some special colors */
+ tbl[0x10] = MKCOLOR(0x54545454);
+ tbl[0x11] = MKCOLOR(0xCACACACA);
+ tbl[0xff] = MKCOLOR(0x20202020); /* industry */
+
+ /* now fill with the player colors */
+ FOR_ALL_PLAYERS(p) {
+ if (p->is_active) {
+ tbl[p->index] = dup_byte32(GetSpritePtr(0x307 + p->player_color)[0xCB]);
+ }
+ }
+ }
+
+ tile_x = (int)WP(w,smallmap_d).scroll_x >> 4;
+ tile_y = (int)WP(w,smallmap_d).scroll_y >> 4;
+
+ dx = dpi->left + WP(w,smallmap_d).subscroll;
+ tile_x -= (dx >> 2);
+ tile_y += (dx >> 2);
+ dx &= 3;
+
+ dy = dpi->top;
+ tile_x += (dy >> 1);
+ tile_y += (dy >> 1);
+
+ if (dy & 1) {
+ tile_x++;
+ dx += 2;
+ if (dx > 3) {
+ dx -= 4;
+ tile_x--;
+ tile_y++;
+ }
+ }
+
+ proc = _smallmap_draw_procs[type];
+
+ ptr = dpi->dst_ptr - dx - 4;
+ x = - dx - 4;
+ y = 0;
+
+ for(;;) {
+ mask = (uint32)-1;
+
+ /* distance from left edge */
+ if (x < 0) {
+ if (x < -3) goto skip_column;
+ /* mask to use at the left edge */
+ mask = _smallmap_mask_left[x + 3];
+ }
+
+ /* distance from right edge */
+ t = dpi->width - x;
+ if (t < 4) {
+ if (t < 0)
+ break; /* exit loop */
+ /* mask to use at the right edge */
+ mask &= _smallmap_mask_right[t];
+ }
+
+ /* number of lines */
+ reps = ((dpi->height - y + 1) >> 1);
+ if (reps > 0) {
+// assert(ptr >= dpi->dst_ptr);
+ proc(ptr, tile_x, tile_y, dpi->pitch*2, reps, mask);
+ }
+
+skip_column:
+ if (y == 0) {
+ tile_y++;
+ y++;
+ ptr += dpi->pitch;
+ } else {
+ tile_x--;
+ y--;
+ ptr -= dpi->pitch;
+ }
+ ptr += 2;
+ x += 2;
+ }
+
+ /* draw vehicles? */
+ if (type == 0 || type == 1) {
+ Vehicle *v;
+ bool skip;
+ byte color;
+
+ FOR_ALL_VEHICLES(v) {
+ if (v->type != 0 && v->type != 0x14 && (v->vehstatus & (VS_HIDDEN|VS_UNCLICKABLE)) == 0) {
+ // Remap into flat coordinates.
+ Point pt = RemapCoords(
+ (int)(v->x_pos - WP(w,smallmap_d).scroll_x) >> 4,
+ (int)(v->y_pos - WP(w,smallmap_d).scroll_y) >> 4,
+ 0);
+ x = pt.x;
+ y = pt.y;
+
+ // Check if y is out of bounds?
+ y -= dpi->top;
+ if ((uint)y >= (uint)dpi->height)
+ continue;
+
+ // Default is to draw both pixels.
+ skip = false;
+
+ // Offset X coordinate
+ x -= WP(w,smallmap_d).subscroll + 3 + dpi->left;
+
+ if (x < 0) {
+ // if x+1 is 0, that means we're on the very left edge,
+ // and should thus only draw a single pixel
+ if (++x != 0)
+ continue;
+ skip = true;
+ } else if (x >= dpi->width - 1) {
+ // Check if we're at the very right edge, and if so draw only a single pixel
+ if (x != dpi->width - 1)
+ continue;
+ skip = true;
+ }
+
+ // Calculate pointer to pixel and the color
+ ptr = dpi->dst_ptr + y * dpi->pitch + x;
+ color = (type == 1) ? _vehicle_type_colors[v->type-0x10] : 0xF;
+
+ // And draw either one or two pixels depending on clipping
+ ptr[0] = color;
+ if (!skip)
+ ptr[1] = color;
+ }
+ }
+ }
+
+ if (show_towns) {
+ Town *t;
+ FOR_ALL_TOWNS(t) {
+ if (t->xy != 0) {
+ // Remap the town coordinate
+ Point pt = RemapCoords(
+ (int)(GET_TILE_X(t->xy)*16 - WP(w,smallmap_d).scroll_x) >> 4,
+ (int)(GET_TILE_Y(t->xy)*16 - WP(w,smallmap_d).scroll_y) >> 4,
+ 0);
+ x = pt.x - WP(w,smallmap_d).subscroll + 3 - (t->sign.width_2 >> 1);
+ y = pt.y;
+
+ // Check if the town sign is within bounds
+ if (x + t->sign.width_2 > dpi->left &&
+ x < dpi->left + dpi->width &&
+ y + 6 > dpi->top &&
+ y < dpi->top + dpi->height) {
+ // And draw it.
+ SET_DPARAM16(0, t->index);
+ DrawString(x, y, STR_2056, 12);
+ }
+ }
+ }
+ }
+
+ // Draw map indicators
+ {
+ Point pt;
+
+ // Find main viewport.
+ vp = FindWindowById(WC_MAIN_WINDOW,0)->viewport;
+
+ pt = RemapCoords(
+ WP(w,smallmap_d).scroll_x,
+ WP(w,smallmap_d).scroll_y,
+ 0);
+
+ x = vp->virtual_left - pt.x;
+ y = vp->virtual_top - pt.y;
+ x2 = (x + vp->virtual_width) >> 4;
+ y2 = (y + vp->virtual_height) >> 4;
+ x >>= 4;
+ y >>= 4;
+
+ x -= WP(w,smallmap_d).subscroll;
+ x2 -= WP(w,smallmap_d).subscroll;
+
+ DrawVertMapIndicator(x, y, x, y2);
+ DrawVertMapIndicator(x2, y, x2, y2);
+
+ DrawHorizMapIndicator(x, y, x2, y);
+ DrawHorizMapIndicator(x, y2, x2, y2);
+ }
+ _cur_dpi = old_dpi;
+}
+
+static void SmallMapWindowProc(Window *w, WindowEvent *e)
+{
+ switch(e->event) {
+ case WE_PAINT: {
+ const uint16 *tbl;
+ int x,y,y_org;
+ DrawPixelInfo new_dpi;
+
+
+ /* draw the window */
+ SET_DPARAM16(0, STR_00E5_CONTOURS + _smallmap_type);
+ DrawWindowWidgets(w);
+
+ /* draw the legend */
+ tbl = _legend_table[(_smallmap_type != 2) ? _smallmap_type : (_opt.landscape + IND_OFFS)];
+ x = 4;
+ y_org = w->height - 43;
+ y = y_org;
+ while(1) {
+ GfxFillRect(x, y+1, x+8, y + 5, 0);
+ GfxFillRect(x+1, y+2, x+7, y + 4, (byte)tbl[0]);
+ DrawString(x+11, y, tbl[1], 0);
+
+ tbl += 2;
+ y += 6;
+
+ if (tbl[0] == 0xFFFF) {
+ break;
+ } else if (tbl[0] & 0x100) {
+ x += 123;
+ y = y_org;
+ }
+ }
+
+ if (!FillDrawPixelInfo(&new_dpi, NULL, 3, 17, w->width - 28 + (w->widget == _smallmap_small_widgets ? 0 : 22), w->height - 64))
+ return;
+
+ DrawSmallMap(&new_dpi, w, _smallmap_type, _smallmap_show_towns);
+ } break;
+
+ case WE_CLICK:
+ switch(e->click.widget) {
+ case 2: {/* big/small size */
+ // const Widget *wi = w->widget;
+ DeleteWindow(w);
+ SndPlayFx(0x13);
+ {
+ int i = _smallmap_size + 1;
+ if (i == 3) i = 0;
+ DoShowSmallMap(i);
+ }
+ } break;
+
+ case 4: {/* main wnd */
+ Window *w2;
+ Point pt;
+
+ _left_button_clicked = false;
+
+ w2 = FindWindowById(WC_MAIN_WINDOW, 0);
+
+ pt = RemapCoords(WP(w,smallmap_d).scroll_x, WP(w,smallmap_d).scroll_y, 0);
+ WP(w2,vp_d).scrollpos_x = pt.x + ((_cursor.pos.x - w->left + 2) << 4) - (w2->viewport->virtual_width >> 1);
+ WP(w2,vp_d).scrollpos_y = pt.y + ((_cursor.pos.y - w->top - 16) << 4) - (w2->viewport->virtual_height >> 1);
+ } break;
+
+ case 5: /* show land contours */
+ case 6: /* show vehicles */
+ case 7: /* show industries */
+ case 8: /* show transport routes */
+ case 9: /* show vegetation */
+ case 10: /* show land owners */
+ w->click_state &= ~(1<<5|1<<6|1<<7|1<<8|1<<9|1<<10);
+ w->click_state |= 1 << e->click.widget;
+ _smallmap_type = e->click.widget - 5;
+
+ SetWindowDirty(w);
+ SndPlayFx(0x13);
+ break;
+
+ case 11: /* toggle town names */
+ w->click_state ^= (1 << 11);
+ _smallmap_show_towns = (w->click_state >> 11) & 1;
+ SetWindowDirty(w);
+ SndPlayFx(0x13);
+ break;
+ }
+ break;
+
+ case WE_RCLICK:
+ if (e->click.widget == 4) {
+ if (_scrolling_viewport)
+ return;
+ _scrolling_viewport = true;
+ _cursor.delta.x = 0;
+ _cursor.delta.y = 0;
+ }
+ break;
+
+ case WE_MOUSELOOP:
+ /* update the window every now and then */
+ if ((++w->vscroll.pos & 0x1F) == 0)
+ SetWindowDirty(w);
+ break;
+ }
+}
+
+static const WindowDesc _smallmap_small_desc = {
+ -1,-1, 248, 212,
+ WC_SMALLMAP,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
+ _smallmap_small_widgets,
+ SmallMapWindowProc
+};
+
+static const WindowDesc _smallmap_big_desc = {
+ -1,-1, 446, 302,
+ WC_SMALLMAP,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
+ _smallmap_big_widgets,
+ SmallMapWindowProc
+};
+
+static const WindowDesc _smallmap_megabig_desc = {
+ -1,-1, 607, 452,
+ WC_SMALLMAP,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
+ _smallmap_megabig_widgets,
+ SmallMapWindowProc
+};
+
+static const WindowDesc * const _smallmap_descs[3] = {
+ &_smallmap_small_desc,
+ &_smallmap_big_desc,
+ &_smallmap_megabig_desc
+};
+
+static void DoShowSmallMap(int big)
+{
+ Window *w;
+ ViewPort *vp;
+ int x,y;
+
+ _smallmap_size = big;
+
+ w = AllocateWindowDescFront(_smallmap_descs[big], 0);
+ if (w) {
+ w->click_state = (1<<5) << _smallmap_type | _smallmap_show_towns << 11;
+ vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport;
+
+ x = (((vp->virtual_width - (big?220*32:110*32)) >> 1) + vp->virtual_left) >> 2;
+ y = ((((vp->virtual_height- (big?120*32:75*32)) >> 1) + vp->virtual_top) >> 1) - 32;
+ WP(w,smallmap_d).scroll_x = (y-x) & ~0xF;
+ WP(w,smallmap_d).scroll_y = (x+y) & ~0xF;
+ WP(w,smallmap_d).subscroll = 0;
+ }
+}
+
+void ShowSmallMap()
+{
+ DoShowSmallMap(_smallmap_size);
+}