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authorDarkvater <Darkvater@openttd.org>2005-06-06 17:30:52 +0000
committerDarkvater <Darkvater@openttd.org>2005-06-06 17:30:52 +0000
commitab7bf18d2385afb58b4a58bea5dffe6c05fb8ce9 (patch)
tree059ba90d78efcfa5b5ea6c27ae1b64336b5540a6 /smallmap_gui.c
parent4198418d77389c00126e398cba076290d78e63b1 (diff)
downloadopenttd-ab7bf18d2385afb58b4a58bea5dffe6c05fb8ce9.tar.xz
(svn r2425) - Fix (regression): wrong sprite for level-land cursor (thx Tron)
- CodeChange: change MapSizeX() - 1 to MapMaxX() in the smallmap drawing code
Diffstat (limited to 'smallmap_gui.c')
-rw-r--r--smallmap_gui.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/smallmap_gui.c b/smallmap_gui.c
index 48baba862..6ba0a6228 100644
--- a/smallmap_gui.c
+++ b/smallmap_gui.c
@@ -330,7 +330,7 @@ static void DrawSmallMapStuff(byte *dst, uint xc, uint yc, int pitch, int reps,
do {
// check if the tile (xc,yc) is within the map range
- if (xc < MapSizeX() - 1 && yc < MapSizeY() - 1) {
+ if (xc < MapMaxX() && yc < MapMaxY()) {
// check if the dst pointer points to a pixel inside the screen buffer
if (dst > _screen.dst_ptr && dst < dst_ptr_end)
WRITE_PIXELS_OR(dst, proc(TILE_XY(xc, yc)) & mask );