diff options
author | truelight <truelight@openttd.org> | 2006-08-22 16:38:50 +0000 |
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committer | truelight <truelight@openttd.org> | 2006-08-22 16:38:50 +0000 |
commit | b34d77ca3fe5236378e116eba3e4f6402eb89609 (patch) | |
tree | dc441269644e5f08879ff06482e03b5deb80d491 /signs.h | |
parent | c0f352670ac91977145a3a9df44e5cabfb9c49b6 (diff) | |
download | openttd-b34d77ca3fe5236378e116eba3e4f6402eb89609.tar.xz |
(svn r6050) -Codechange: mass-renamed SignStruct -> Sign and ss -> si. Now functions and variables all match eachother
Diffstat (limited to 'signs.h')
-rw-r--r-- | signs.h | 21 |
1 files changed, 10 insertions, 11 deletions
@@ -5,26 +5,25 @@ #include "pool.h" -typedef struct SignStruct { +typedef struct Sign { StringID str; ViewportSign sign; int32 x; int32 y; byte z; - PlayerID owner; // placed by this player. Anyone can delete them though. - // OWNER_NONE for gray signs from old games. + PlayerID owner; // placed by this player. Anyone can delete them though. OWNER_NONE for gray signs from old games. - uint16 index; -} SignStruct; + SignID index; +} Sign; extern MemoryPool _sign_pool; /** * Get the pointer to the sign with index 'index' */ -static inline SignStruct *GetSign(uint index) +static inline Sign *GetSign(SignID index) { - return (SignStruct*)GetItemFromPool(&_sign_pool, index); + return (Sign *)GetItemFromPool(&_sign_pool, index); } /** @@ -43,21 +42,21 @@ static inline bool IsSignIndex(uint index) /** * Check if a Sign really exists. */ -static inline bool IsValidSign(const SignStruct* ss) +static inline bool IsValidSign(const Sign *si) { - return ss->str != STR_NULL; + return si->str != STR_NULL; } #define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1 < GetSignPoolSize()) ? GetSign(ss->index + 1) : NULL) if (IsValidSign(ss)) #define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0) VARDEF bool _sign_sort_dirty; -VARDEF uint16 *_sign_sort; +VARDEF SignID *_sign_sort; void UpdateAllSignVirtCoords(void); void PlaceProc_Sign(TileIndex tile); /* misc.c */ -void ShowRenameSignWindow(const SignStruct *ss); +void ShowRenameSignWindow(const Sign *si); #endif /* SIGNS_H */ |